Petitions are a staple of all prayers,
in all
religions. Most favors asked of one's
deity
are answered in terms of lucky dice rolls
and other game mechanics. This orison
constitutes a direct appeal of a very
limited
nature to the caster?s deity or other
patron.
If the deity or patron fails his or her
saving
throw (2 for gods and demigods, 3 for
heroes
in the Legends & Lore book), the
request will be heard, and if it's not
too
much trouble, some minion or servant of
the deity might act upon it. Examples
of
such minor petitions are to find something
minor, meet someone, remember something
forgotten, make a favorable impression,
and
so on. A petition is only good for one
day. If
it is not granted that day, or if no opportunity
for its granting comes up, it is wasted,
and another petition must be made the
next
day.
Any attempt to abuse this orison with
powerful requests (?Oh, please let me
find a
ring of three wishes!?) will be met with
divine punishment if it is heard. Punishment
may consist of a loss of spell-casting
power, hit points, or other power or ability,
as desired by the DM. However, punishments
are rarely severe or last long ? unless
the caster is guilty of multiple abuses.