Level: 4
Range: 1" plus 1" /level of caster
Duration: Permanent
Area of Effect: See below
Components: V,S,M
Casting Time: 4 segments (plus
writing time)
Saving Throw: None
By means of this spell, a normal
message containing
up to 66 characters or letters
(about
fifteen words) written on parchment,
stone, or the like can be made
unreadable
(even to magics such as comprehend
languages,
read magic, and true
seeing) to all but the spellcaster,
any
being or beings named in the message
(regardless of the caster's wishes
in this
regard) and a specific recipient
being,
who must be named aloud and pictured
mentally by the caster at the
time of
casting.
Such a message will appear to
all others as an illegible, smudged
area
radiating a dweomer.
A cryptic message will remain until
erased magically, willed to disappear
by
the caster (who may be at any
distance,
but must be on the same plane
to do sol,
or a dispel magic is cast so that
the message
is within its area of effect.
Weathering
and other physical effects such
as
burning, scrubbing, or defacing
the
smudged area will not destroy
the message
as long as the actual surface
it was
written on survives (encrypt can
be
safely cast on any reasonably
stable surface,
such as stone, wood, or paper,
but
not usually with success on messages
scrawled in soot, dust, or snow);
it will
still be clearly legible to those
identified
above.
The message does not glow or in
any
way attract attention to itself?an
intended recipient may well not
see it if
not looking for a message or not
chancing
to look in the right place. A
message
encrypted in a language not known
to
the intended recipient is not
made
understandable by means of this
magic;
nor will it magnify script too
small for
the recipient to read. The text
of a spell
may not be encryptically concealed,
but
writing related to magic such
as spell
ink formulae, magic-item command
words, and directions for magical
processes
such as enchanting a certain item
or constructing a golem may be
so concealed.
No part of any message longer
than
the first 66 characters will be
obscured
or protected by this magic--attempting
to encrypt such an overlong message
would result in wastage of the
spell; the
entire message could be read (or
destroyed) normally. Additional
writing
in the same area after the spell
is cast
will not affect an encrypted message,
thus, a second message can be
written
on top of an encrypted one to
further
conceal the former, without rendering
the original message unreadable
by
those for whom it is intended.
Morever,
adding words or characters to
a message
known to be encrypted will not
cause it to appear; the additions
will
remain clearly visible and the
original
will remain concealed. Multiple
encrypt
spells cast on the same or adjacent
areas will not allow messages
longer
than 66 characters to be concealed
?
rather, when a second encrypt
spell is
cast, the concealed message of
the first
encrypt spell will vanish forever,
replaced by the second message.
"Adjacent" in this case extends to areas of
effect that are up to 10 feet
distant, so
that different walls in a small
room cannot
be used to encrypt multiple messages.
Different sides of a wall or object
cannot be used, either, unless
the distance
separating them is more than 10
feet. Writing used in encrypted
messages
can be very large or very small,
written on walls, mountainsides,
or
even small bones or slivers of
wood,
and still be concealed so long
as the
maximum of 66 characters is not
exceeded.
Encrypt may be used to conceal
messages
written by others, regardless
of
time elapsed since the writing,
and will
be effective in obscuring even
runes
deeply graven in stone, or letters
formed by patterns of colored
mosaic
tiles. In such a case, the surface
will
appear faded, stained, and/or
discolored,
or even covered with a smoky,
sooty deposit so that the message
is concealed.
As aforementioned, no amount
of physical cleaning will reveal
the concealed
message. The figure given for
range in the above text is the
distance at
which the caster can obscure a
message
with the encrypt spell.
A true
seeing spell will reveal clearly
the outlines of an encrypt spell's
dweomer, but will not allow the
message
to be read, unless the viewer
can
deduce by the shape of the dweomer
what is concealed. Written or
graven
symbols can be encrypted, but
magical
symbols or glyphs will be unaffected.
And encrypt will conceal, but
not harm,
the efficacy of protective
pentagrams,
thaumaturgic
triangles, and the like.
If the caster of encrypt writes
the
message to be concealed himself
or herself,
this writing must be done directly;
the spell cannot cause it to be
magically
written from afar.
A pinch of dust or grey lint "fluff,"
and a feather,
and are consumed in the casting.
Orjalun's Arbatel | - | - | - | Books of the Forgotten Realms |
Reduce - Reuse - Recycle