AT A GLANCE: The many-towered city
of Iriaebor occupies a sprawling ridge
above the south fork of the River Chionthar.
It is the farthest that barges can
be
pulled up the river, and this, combined
with the fact that the city is the endpoint
of roads coming from out of Cormyr
and the Inner Sea, makes Iriaebor one
of the most populous and economically
powerful cities in the region.
ELMINSTER'S NOTES: Iriaebor is called
the "Overland City," and it is here that
many caravans form up for the overland
journey to Scornubel, or to be ferried
downriver before making the trek
across The High Moor.
The bluff the city is built on is impressive
and an adequate defense against
most attackers, but space is at a premium
on the relatively flat top, so that
Iriaebor has more towers than any otehr
city of its size. Indeed, the various
merchnat houses indulge in shameless
competition to exceed the others, with
occasional collapses as a particular spell
needed for construction elapses, or
shoddy materials are used.
The plains surrounding Iriaebor
make the city a center for breeders of
fine mounts and draft beasts. In addition
to towers, the city's craftsmen
are
known for construction of kegs and
barges (which are of better quality than
most of the towers).
GAME INFORMATION: The Ruler of
Iriaebor is Bron, who was an adventurer
(12th level High Priest of Eldath)
catapulted
into the position in the heat of a
shooting war between merchant families.
Bron feels Iriaebor has the resources
to become another Waterdeep in
strength && power, if only he can keep
the feuding Merchant families from
engaging in economic SABOTAGE, tower-building,
and cut-throat dealings. He
has to date failed in his attempts to even
SLOW down the feuds.
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