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Helve is a close-mouthed, always-calm
fighting man, who is Senior Armsmaster of
the Waterdeep Watch, responsible for purchasing,
maintaining, and keeping an
account of, all weapons used by officers of
the Watch. If one goes missing, it is he who
will investigate. He is said in tavern-talk to
put secret marks on all the Watch weapons,
invisible to all but himself, but this is a myth.
Helve also drills Watch officers in the use of
their arms, and is said to know every trick
of tavern- and street-fighting and to have an
uncanny ability to anticipate what an opponent
is about to do and be ready for it. This
seems to be true. If a large brawl or magical
fight erupts and a Watch patrol calls for
reinforcements, and the reinforcements in
turn have to blow their horns for additional
reinforcements, Helve will almost certainly
(90%) arrive. He carries a rod of smiting
when on duty, and when answering a summons
to trouble, he is often accompanied by
his daughter, Lassree, a 2nd level magicuser
who has been given a ring of spell turning
and a wand of paralyzation by the Lords
to help her (and the Watch) in such situations,
and 11-22 (10 + 1d12) additional officers
of the Watch.
Reduce - Reuse - Recycle