Caddelyn's Catastrophe
(Enchantment/Charm)

http://th09.deviantart.net/fs70/PRE/i/2012/352/7/f/jillian_slips_up_by_thegreatdestroyer-d5ogh7j.png

Level: 5
Range: 1"/level
Components: V,S,M
Casting Time: 5 segments
Area of Effect: 1-4 creatures
Saving Throw: ½

This improved
version of the fumble spell allows
the caster to affect up to four creatures
if desired, all of whom must be visible
to the caster during casting.

If four creatures are attacked, their saving
throws (vs. spell) are normal; if three
are attached, all save at -1; if two are
attacked, they save at -2; and if only
one is attacked, the save is at -3. Creatures
who make their save are slowed
(cf. slow spell, PLAYERS HANDBOOK)
for the duration of the spell; creatures
who fail immediately drop all held
objects, trip or stumble if running or
charging, tall if balanced on a ledge or
climbing, and have any spellcasting
ruined. Any missile attack launched by
an affected creature will miss (the spell
takes effect instantly!), and any physical
attach will be at -2 to hit. If it was a
weapon attack, the weapon is dropped
and the attack becomes a bare fists
attack. Dropped items may well suffer
damage (saving throws to avoid). Target
creatures must be within range, but
need not be together; they may be on
opposite sides of the caster. Affected
creatures who move out of the spell
range are freed of the spell, but they
will suffer its effects again (no saving
throw) if they re-enter spell range
before the spell expires. (Magic may be
cast normally from outside the spell
range into it.)

MC: A banana peel or melon rind and
a tallow candle or lump of animal fat.
 
 
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