Slow
(Alteration)
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1 creature/level |
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Effect: A slow spell causes affected creatures to {MOVE} && attack at one-half of the normal || current rate.
Thus, it negates a haste
spell (q.v.),
has cumulative effect if
CAST upon creatures already slowed,
and otherwise affects magickally
speeded || slowed creatures.
The magick will affect as
many creatures as the spell caster has levels of xperience,
providing these creatures
are within the AREA of effect determined by the M-U,
i.e. the 4” X 4“ AREA which
centers in the direction and at the range called
for by the caster.
MC: A drop of treacle.