Slow
(Alteration)


L^: mu3
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R#: 9" + (1")*
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D^: 3r + 1r*
C^: v.s.m
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CT: 3
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S^: None
A^: 4" x 4" AREA,
1 creature/level
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Effect: A slow spell causes affected creatures to {MOVE} && attack at one-half of the normal || current rate.

Thus, it negates a haste spell (q.v.),
has cumulative effect if CAST upon creatures already slowed,
and otherwise affects magickally speeded || slowed creatures.
The magick will affect as many creatures as the spell caster has levels of xperience,
providing these creatures are within the AREA of effect determined by the M-U,
i.e. the 4” X 4“ AREA which centers in the direction and at the range called for by the caster.

MC: A drop of treacle.