45-46
Karl
(a dirty, middle-aged man - N hm D4:  Initiate of the 2nd Circle)

ST: 9
IN: 8
WI: 14
DX: 8
CN: 9
CH: 17

HP: 13
AC: 7
SL: 3

+H: -
+D: -
DB: -
SB: -
#AT: -

AG: 8 [middle aged]
AP: 1 [dirty]
PO: 2 [Middle Lower Class] <according to UA, druids must be at least Upper Lower Class>
SA: 2 [normal]
GT: 12 [suspicious/cautious]
#H: 1-10
MI: -
<Homeland: Earth, 1920s>
<chaos +1, evil +1>



<

PC version
(11.23 > 11.52 = 29 minutes)

ST: 13 [12]
IN: 18 [19]
WI: 15 [15]
DE: 16 [15]
CO: 13 [12]
CH: 14 [13]
COM: 13 (11 +1) [12]
PER: 16 [15]

[Note the INT of 19. For standard AD&D, use the original numbers. To balance the 19, I dropped all of the other scores by 1 point. Further, I rule that the ability to see through illusions is a function of 19+ PER (Perception), not 19+ INT]

MI: Periapt of Proof Against Poison +2, Wand of Wonder (57 charges), Philter of Glibness.

AC: 6 [7]
HP: 28

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