45-46
Karl
(a dirty, middle-aged man - N hm D4: Initiate
of the 2nd Circle)
ST: 9
IN: 8
WI: 14
DX: 8
CN: 9
CH: 17
HP: 13
AC: 7
SL: 3
+H: -
+D: -
DB: -
SB: -
#AT: -
AG: 8 [middle aged]
AP: 1 [dirty]
PO: 2 [Middle Lower Class] <according to UA, druids must be at least
Upper Lower Class>
SA: 2 [normal]
GT: 12 [suspicious/cautious]
#H: 1-10
MI: -
<Homeland: Earth, 1920s>
<chaos +1, evil +1>
<
PC version
(11.23 > 11.52 = 29 minutes)
ST: 13 [12]
IN: 18 [19]
WI: 15 [15]
DE: 16 [15]
CO: 13 [12]
CH: 14 [13]
COM: 13 (11 +1) [12]
PER: 16 [15]
[Note the INT of 19. For standard AD&D, use the original numbers. To
balance the 19, I dropped all of the other scores by 1 point. Further,
I rule that the ability to see through illusions is a function of 19+ PER
(Perception), not 19+ INT]
MI: Periapt of Proof
Against Poison +2, Wand of Wonder
(57 charges), Philter of Glibness.
AC: 6 [7]
HP: 28
>