3 bugbears are on guard in this room.
They are gaolers and know nothing of the
secret door in the west wall. Their master, the
human turnkey (area 152), is away. They fight
until they see that the situation is hopeless,
and then attempt to escape or surrender.
Bugbears (3): AC 5, MV 9", HD 3 + 1,
hp
19, 17, 14, #AT 1, THACO 16, D 2-8 (bardiche),
SA
surprise 50%; XP 211, 203, 191
(Total XP: 605)
The bugbears wear black leather jacks
adorned with a pale
brown pattern of two
triangles. Each carries 2-16
sp, 2-16 ep, and 2-16 gp.
(Total: 24 sp, 23 ep, 27
gp)
(Total 2e XP: 41)
This plain room contains little of interest. A peg shoved between the
blocks of
stone on the west wall holds a robe of dull black cloth adorned with a pale brown pattern, a pair of triangles one atop the other. In the southeast corner of the room stands an old battered table <large table> with 2 chairs, a stool, and a bench <2 padded arm chairs, high stool> (along its south edge) clustered around it. A cask is on the table, with some earthenware mugs and bits and pieces of food. 3 torches burn in wall sconces, <stew, pastries, water, prunes> and 8 fresh ones lie on the floor. An open cupboard in the northeast corner displays old plates, several mugs, lumpy sacks, and a string of small dried sausages. A large water barrel stands near the southwest corner, opposite the door. |
The cask on the table holds 2 gallons of
beer. The lumpy sacks in the cupboard contain only hard biscuits.
<cask = ?>
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