2 nauseous blobs of green
slime have
been carefully placed and fed in a position
over the central arch at the base of the
stairway.
Anyone descending the stairs and stepping
onto the dungeon floor will probably
(75% chance) cause 1 of the 2 slimes to
dislodge itself and fall squarely upon
the
victim. Any cautious
approach (either looking
up or moving along the walls) will avoid
this, but then anyone passing through the
northern portion
of the 10 feet square will <x?>
run the same (75%) risk of being attacked.
The room contains no treasure. A few torn
<large> sacks, broken barrels, and shattered
weapons
racks show that this large
AREA was once a
storage place and armory for the fortress.
Great heaps of worthless rubble and broken
containers and furniture are at the western
end
of the room, all obviously junk (but concealing
The Doors to rooms 19
and 20).
<broken containers:
2 pottery jars, stone container>
<broken furniture:
butt (large barrel, triple hogshead), workbench, firkin (quarter barrel),
round table, loom, cask (barrel)>
Green
Slimes (2): AC 7; HD 2; hp 10, 7; MV
0; #AT 1 (drip);
D turn to slime in 1-4
rounds; XP 630, 628
THACO 16
>> 19.