21. CORRIDOR AND CELLS

Two zombies are hiding behind the northernmost
pillar, at the end of the hall. They
move to attack any intruders approaching the
entrance to area 22. One round after they are
seen, another pair of zombies appears from
the southernmost cubicle (nearest the stairs), <??>
attacking the party from the rear. Each of the
remaining cubicles also contains two zombies,
and one pair enters the engagement each
round (12 zombies in all).

Try to corner the party in area 22. The
zombies attack until slain or turned, of
course. They have no treasure, but a peridot
(500 gp gem) was long ago hidden behind a
loose stone in the northernmost cell (the last
to disgorge zombies). If this cell is searched,
the loose piece in the wall will probably be
found (50% chance per searcher per round).

Zombies (12): AC 8; HD 2; hp 15, 14, 13, 12,
10 (x3), 9, 8, 6, 5, 4; MV 6"; #AT 1; D 1-8;
SA always lose initiative; SD piercing
weapon inflicts only 1 point damage; XP 50,
48, 46, 44, 40, (x3), 38, 36, 32, 30, 28 
<Total: 472>

> 22.