BOAR

Wild Boar, Giant Boar, Warthog, Gullin-Bursti (golden bristles -- Frey's golden boar).


Artemel

These creatures are typically pig-like omnivores.
Only the warthog has a range restricted to warmer climes.

Boar, Wild

-
FREQUENCY: Common
NO. APPEARING: 1-12
ARMOR CLASS: 7
MOVE: 15"
HIT DICE: 3+3
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 3-12
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: M (3' at shoulder)
LEVEL/X.P. VALUE: III | 85 + 4 <>

SAVES: 13.14.15.16.16

If more than 1 is encountered the others will be sows (3 HD, 2-8 HPdamage/attack),
on a 1:4, sows: sounders, ratio.
Thus if 12 are encountered there will be 1 boar, 3 sows, and 8 young.

The boar will fight for 2-5 melee rounds after reaching 0 to -6 HP but dies immediately at -7 or greater damage. <HP>

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Sow: AC 7; MV 15"; HD 3; #AT 1; THACO 16; Dmg 2-8
LEVEL/X.P. VALUE: II | 50 + 3
SAVES: 13.14.15.16.16

Sounder: AC 7; MV 15"; HD 2; #AT 1; THACO 16; Dmg 1-6
LEVEL/X.P. VALUE: II | 28 + 2
SAVES: 14.15.16.17.17

<^source: C4.20 (except for Level/XP Value) ... it notes 3+3 HD for a sow, which is in error^>

<remove the blinking text>

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# Encountered Boar {Sow} Sounder (young)
1 1 - -
2 1 1 -
3 1 1 1
4 1 1 1
5 1 1 2
6 1 1 3
7 1 1 4
8 1 2 5
9 1 2 6
10 1 2 7
11 1 2 8
12 1 3 8

<did I get that right?>


 
 
 
 
 

FREQUENCY: Common

FREQUENCY: Common ([Cold Civilized Forest], [Cold Civilized Plains]), ([Cold Wilderness Forest], [Cold Wilderness Plains])
FREQUENCY: Rare ([Cold Civilized Hills], [Cold Civilized Swamp], [Cold Civilized Desert]), ([Cold Wilderness Hills], [Cold Wilderness Swamp], [Cold Wilderness Desert])
<check all above>

FREQUENCY: Common ([Temperate Civilized Forest], [Temperate Civilized Plains])
FREQUENCY: Rare ([Temperate Civilized Hills], [Temperate Civilized Swamp], [Temperate Civilized Desert])

FREQUENCY: Common ([Temperate Wilderness Forest], [Temperate Wilderness Plains])
FREQUENCY: Rare ([Temperate Wilderness Hills], [Temperate Wilderness Swamp], [Temperate Wilderness Desert])

FREQUENCY: Common ([Tropical Civilized Forest], [Tropical Civilized Plains])
FREQUENCY: Rare ([Tropical Civilized Hills], [Tropical Civilized Swamp], [Tropical Civilized Desert])

FREQUENCY: Common ([Tropical Wilderness Forest], [Tropical Wilderness Plains])
FREQUENCY: Rare ([Tropical Wilderness Hills], [Tropical Wilderness Swamp], [Tropical Wilderness Desert])
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Giant Boar (Elothere)

FREQUENCY: Uncommon

FREQUENCY: Uncommon ([Cold Wilderness Forest])
FREQUENCY: Very rare ([Cold Wilderness Hills], [Cold Wilderness Swamp])

FREQUENCY: Common ([Temperate Wilderness Forest])
FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Swamp])

FREQUENCY: Uncommon ([Tropical Wilderness Forest])
FREQUENCY: Very rare ([Tropical Wilderness Hills], [Tropical Wilderness Swamp])

NO. APPEARING: 2-8
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 7
IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK: 3-18
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (5' at shoulder)
LEVEL/X.P. VALUE: IV | 225 + 8

SAVES: 10.11.12.12.13

Giant Boar (Elothere): This prehistoric forerunner of the wild boar is also very aggressive.

If 3 or more are encountered there is only a 25% chance that there will be young (2-6 HD, 1-4/2-5/2-7/2-8/3-12 hit points damage/attack) numbering from 1-4 of the total herd. <Level/XP=?>

The boars and sows
FIGHT equally, and either will fight for 1-4 melee rounds after reaching 0 to
-10 hit points but die immed. upon reaching -11 or more hit points.


 

Warthog

FREQUENCY: Common (tropical)

FREQUENCY: Common (Temperate Wilderness Forest]) <x>
FREQUENCY: Rare ([Temperate Wilderness Hills], [Temperate Wilderness Swamp]) <x>

FREQUENCY: Common ([Tropical Wilderness Forest])
FREQUENCY: Rare ([Tropical Civilized Hills], [Tropical Wilderness Swamp])

NO. APPEARING: 1-6
ARMOR CLASS: 7
MOVE: 12"
HIT DICE: 3
IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 2-8/2-8
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: M (2 1/2' at shoulder)
LEVEL/X.P. VALUE: II | 35 + 3

SAVES: 13.14.15.16.16

Warthog: These tropical beasts are aggressive only if their territory is threatened or if cornered or threatened.
They make two slashing attacks with their large tusks.
Male and female FIGHT equally.
If 3-6 are encountered the balance will be young (1-2 HD, 1-3/2-5 HP damage/attack).

The warthog will continue to FIGHT for 1-2 melee rounds after reaching 0 to -5 HP but at -6 or greater damage dies immediately.

Only the warthog has a range restricted to warmer climes.

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