BULL

FREQUENCY: Common
NO. APPEARING: 1-20
ARMOR CLASS: 7
MOVE: 15"
HIT DICE: 4
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2 ~ 15
DAMAGE/ATTACK: 1-6/1-6
SPECIAL ATTACKS: Charge (3-12 + 1-4)
SPECIAL DEFENSES: Nil
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: L (5' at shoulder)
LEVEL/X.P. VALUE: III | 85 + 4

The bull is a dangerous opponent, being aggressive && easily aroused to anger.
There is a 75% chance that if approached within 8" it will attack.

Charge: A charging bull will do 3-12 points of damage upon impact with an additional 1-4 points of trampling damage.
A charge must cover at least 30'.

Such animals as the wild ox and the aurochs fall under this general class.
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When a herd <(see Cattle, Wild)> is pres ent there will be several bulls which will defend the REST.
 

The bull is the sacred animal of Hephaestus.
 

FREQUENCY: Common

FREQUENCY: Common ([Temperate Civilized Forest], [Temperate Civilized Plains])
FREQUENCY: Very rare ([Temperate Civilized Hills], [Temperate Civilized Swamp], [Temperate Civilized Desert])

FREQUENCY: Common ([Temperate Wilderness Forest], [Temperate Wilderness Plains])
FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Swamp], [Temperate Wilderness Desert])

FREQUENCY: Common ([Tropical Civilized Forest], [Tropical Civilized Plains])
FREQUENCY: Very rare ([Tropical Civilized Hills], [Tropical Civilized Swamp], [Tropical Civilized Desert])

FREQUENCY: Common ([Tropical Wilderness Forest], [Tropical Wilderness Plains])
FREQUENCY: Very rare ([Tropical Wilderness Hills], [Tropical Wilderness Swamp])


<image might be Amun-Re>

ENCOUNTER:
    ADVANCE: 75% combat begins