<1>
FREQUENCY: Uncommon
FREQUENCY: Common ([Dungeon Level IV])
FREQUENCY:
Very rare ([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold
Wilderness Swamp])
FREQUENCY: Rare
([Cold Freshwater Surface])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Forest], [Temperate Wilderness
Swamp])
FREQUENCY: Very
rare ([Temperate Freshwater Surface])
FREQUENCY:
Very rare ([Tropical Wilderness Mountains], [Tropical Wilderness Forest],
[Tropical Wilderness Swamp] )
FREQUENCY:
Very
rare ([Tropical Freshwater Surface])
NO. APPEARING: 2-16 <(20%
to be found with margoyles, either as
masters or leaders : V)>
ARMOR CLASS: 5
MOVE: 9"/15"
HIT DICE: 4 + 4
% IN LAIR: 20% (8 Gargoyles:
urban(city or town), TPL30:5th,
REF3.78) (14
Gargoyles: mountains, TPL60:9th,
REF4.56)
TREASURE TYPE: Individuals
[M] (x 10), [C] in lair
NO. OF ATTACKS: 4 ~ 15 <if
flying : 1 horn attack OR 2 claw attacks>
DAMAGEIATTACK: 1-3 (claw)
/ 1-3 (claw) / 1-6 (bite) / 1-4 (horn) <is that right? if so, mirror
at kopoacinth, below>
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Only hit
by magic weapons
INTELLIGENCE: Low
ALIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE:
IV | 165 + 5
SAVES: 11.12.13.13.14
These monsters
are ferocious predators of a magical nature.
They are typically found
amidst ruins || dwelling in underground
caverns.
They will attack anything
they detect, regardless of whether it is good or evil, 90% of the time.
They love best to torture
prey to death when it is helpless.
Because they are fairly
intelligent && evil they will sometimes serve an evil master of
some sort.
Aerial
Combat: 15", class C.
Gargoyles will attempt to
spear with their horn or slash with their claws (never both).
<sort out the whole 'wings' issue: cf. Polyhedron>
<"a strange croaking language" - Q1.I.>
Kopoacinth (Water Gargoyle) (Marine Gargoyle):
FREQUENCY: Uncommon
FREQUENCY: Very
rare ([Tropical Freshwater Surface])
FREQUENCY: Uncommon
([Tropical Freshwater Depths])
FREQUENCY: Very
rare ([Tropical Saltwater Surface])
FREQUENCY: Uncommon
([Tropical Saltwater Depths])
NO. APPEARING: 2-16
ARMOR CLASS: 5
MOVE: 9"//15"
HIT DICE: 4
+
4
% IN LAIR: 20%
(undersea
sea
caves)
TREASURE TYPE: Individuals
M (x
10),
C in lair
NO. OF ATTACKS: 4
~
15
DAMAGEIATTACK: 1-3/1-3/1-6/1-4
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Only
hit by magic weapons
INTELLIGENCE: Low
ALIGNMENT: Chaotic
evil
SIZE: M
LEVEL/X.P. VALUE:
IV
| 165 +
5
by
Steve Marsh
This
creature is a marine variety of gargoyle which
uses its wings to swim.
They
conform in all respects to a normal gargoyle.
They
dwell in relatively shallow waters, lairing in undersea sea
caves.
Underwater
Combat: 15".
Gargoyles will attempt to
spear with their horn or slash with their claws (never both).
<does that apply to underwater
combat?>
<stat block is repeated>
<revise wording>
<the coloring is a prototype:
there should be some distinction>
<the
above images. kapoacinth (notice the spelling)? margola?>
<the lack of wings is
explained later>
<images might have to
be redone: original concept was to use T1-4 for the gargoyle. however,
they have wings. confused yet?>
<here, the moral should
be not to confuse a D&D creature with it's realworld namesake, and
vice versa. often, two (completely) different creatures that share the
same name>
<fn1: try for a better quality .jpg --> that one does not do Keith's art justice!>
Quote:
Originally Posted by Gray Mouser
I was wondering if you could share your
thoughts on the 1ed gargoyle. Specifically, the MM mentions that gargoyles
are monsters "of a magical nature," which I take to refer to both the need
for a magical weapon to strike them as well as their nature per se, namely
that they way they came in to existence involved some sort of magic. Is
this correct?
Yes on both counts.
Quote:
Originally Posted by Gray Mouser
Also, I have long wondered whether or
not you meant them to be magically animated gargoyles such as those found
in church architecture or simply gave them their name because of a certain
physical similarity they shared with those stone-carved grotesques.
Gray Mouser
Actually I envisioned gargoyles as a species
of monsters hailing from
another material plane.
That is the place from whence they were
summoned, and some escaped to dwell on the PMP, inspired the sculptured
stone likenesses of them.
Their plane is one to which various other
grotesques are native. These include winged humanoids and non-flying species
of gargoyle.
Never guess that there was a corner restaurant named The Gargoyle, Royal Steak House, Paul Junker, about two blocks from where I grew up here in Lake Geneva. Not only was its slantwise sign on fieldstone pollers above the pool in which the gargoyle fountain spat its watery stream, but in the gardens to the rear there was a goldfish pond with an arched bridge spanning it and three miniature castles of great complexity constructed with stone blocks of around 00 scale. The rathskeller was just great, and the early GenCon banquets were held downstairs in it.
Cheers,
Gary