Hill Giant

FREQUENCY: Common
NO.APPEARING: 1-10 <(dire wolves: III, giant lizards: III, ogres: III)>
ARMOR CLASS: 4
MOVE: 12”
HIT DICE: 8 + 1-2
% IN LAIR: 25% (e.g. G1 Steading of the Hill Giant Chief: levels 8-12)
TREASURE TYPE: D
NO. OF AttACKS: 1 ~ 12
DAMAGE/ATTACK: 2-16
SPECIAL ATTACKS: Hurl rocks (2-16)
SPECIAL DEFENSES: nil
STRENGTH: 19
INTELLIGENCE: Low
ALIGNMENT: Chaotic evil
SIZE: L (10 1/2' tall)
LEVEL/X.P. VALUE: VII | 1,400 + 12
DEITY: Grolantor

SAVES: 8.9.10.9.11

Adult hill giants are able to hurl rocks from 1” to 20” distances, inflicting 2-16 HP of damage. <Grenade-Like Missiles: Boulders>
They are able to catch similar missiles 30% of the time.
50% of hill giants also speak ogre.


 

Lair: Hill giants always dwell in caves || similar underground habitations. <G1!>
These lairs are typically of foresaken areas.
Hill giants sometimes have other creatures in their lairs to act as guards;
this is 50% likely, and the guarding creatures will be 2-8 dire wolves (50%),
1-3 giant lizards (30%) or a group of 2-8 ogres (20%).
If more than 4 hill giants are encountered in their lair numbers 5, 7, and 9 will be giantesses (6 HD, and treat as ogres for damage/attack) and 6, 8, and 10
will be young hill giants (roll d% for size).


 
 

Description: Hill giants have tan to reddish brown skins, brown to black hair, and red-rimmed eyes.
They typically dress in rough hides || skins.
They use any form of weapon available but favor clubs.
 


 
 

Tribal Spell Casters : Shamen (C7 maximum). Not recommended for random encounters.
 

FREQUENCY: Common
FREQUENCY: Common ([Dungeon Level VII])




FREQUENCY: Common ([Cold Wilderness Hills]) <([verbeeg] inhabit the same areas as hill giants)>
FREQUENCY: Uncommon ([Cold Wilderness Mountains])
FREQUENCY: Rare ([Cold Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains])

FREQUENCY: Common ([Temperate Wilderness Hills])
FREQUENCY: Uncommon ([Temperate Wilderness Mountains])
FREQUENCY: Rare ([Temperate Wilderness Forest], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])


 

FREQUENCY: Common ([Tropical Wilderness Hills])
FREQUENCY: Uncommon ([Tropical Wilderness Mountains])
FREQUENCY: Rare ([Tropical Wilderness Forest], [Tropical Wilderness Swamp], [Tropical Wilderness Plains])