FREQUENCY: Very rare ([Tropical
Saltwater Surface], [Tropical Saltwater Depths])
NO. APPEARING: 10-100
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 1 + 1 (+)
% IN LAIR: 60%
TREASURE TYPE: See below
NO. OF ATTACKS: 1 ~ 18 *
DAMAGE/ATTACK: 3-12
SPECIAL ATTACKS: Evil clerical
spells
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average to
high
ALLIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE: II | 28
+ 2 *
DEITY: These creatures worship
Demogorgon,
a Demon Lord from the Abyss. They have been known to progress as high as
the 8th level in clerical ability.
*
This is for those without extra hit dice or spell use; adjust the numbers
accordingly for such monsters.
<C2
= 50 + 3/hp> <C3 = 85 + 4/hp>
lxitxachitl are a race of
intelligent rays which dwell in shallow tropical seas.
They are of evil disposition,
and clerical in nature.
NO.
APPEARING: For every 10 encountered there will be one which is the
equivalent of a
2nd level human cleric with
regard to spell use;
for every 20 encountered
there will be a 3rd level equivalent;
and for every 50 encountered
there will be a 5th level equivalent.
If more than 50 are encountered
there will be the following additional ixitxachitl with the group: two
guards with 6th level clerical spell ability
and triple normal hit dice,
a leader
with 8th level
clerical spell ability and quadruple normal hit dice.
For every 20 ixitxachitl
encountered there is a 50% chance that there will be a vampiric
form in the group.
<>
LAIR:
Discovering an ixitxachitl lair is difficult, for they are typically made
in coral reefs and hidden by a secret entrance.
Inside the lair will be
various items as shown for treasure types P, R, and S.
If there is a leader,
there is the possibility
that it and its guards will possess type U magic items which can be worn,
or used without hands if
the creatures are in their lair.
Vampiric Ixitxachitl (Vampire Ixitxachitl) (Vampire Fish)
FREQUENCY: Very rare
NO. APPEARING: For every
20 ixitxachitl encountered there is a 50% chance
that there will be a vampiric form in the group.
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 2 + 2 (+)
% IN LAIR: 60%
TREASURE TYPE: See below
NO. OF ATTACKS: 1 ~ 16 *
DAMAGE/ATTACK: 3-12
SPECIAL ATTACKS: Energy
level drain, evil clerical spells
SPECIAL DEFENSES: Regenerate
(3/round)
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average to
high
ALLIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE: V | 290
+ 3 *
*
This is for those whithout extra hit dice or spell use; adjust the numbers
accordingly for such monsters.
<>
Also, some of these monsters are vampiric. <>
Vampiric ixitxachitl are
similar to their fellows, but they regenerate 3 HP
per melee round and drain an energy level each time they strike an opponent,
and they have double hit
dice.
<not stated, but the DMG implication ('level drain') is that they drain <1 level? 2 levels?>, and gain 3 hp in doing so. correct?>
<full stat blocks, base (ex.) spell lists, THACO, XP values, etc. for all higher-level types ....>
<undead?>
The ixitxachitl is a creation
of Steve Marsh.
Quote:
Originally Posted by Aeolius
(edit: Gary, if you ever
get the deranged desire to play an ixitxachitl PC, just let me know) )
As for playing an ixitxachitl
PC, that would be Steve Marsh
Gary