MASTODON


 

FREQUENCY: Common
FREQUENCY: Common ([Cold Wilderness Forest], [Cold Wilderness Plains]) * near arctic <>
FREQUENCY: Uncommon ([Cold Wilderness Hills], [Cold Wilderness Swamp]) * near arctic <>
FREQUENCY: Rare ([Cold Wilderness Mountains], [Cold Wilderness Desert]) * near arctic <>
FREQUENCY: Common ([Temperate Wilderness Forest], [Temperate Wilderness Plains])
FREQUENCY: Uncommon ([Temperate Wilderness Hills], [Temperate Wilderness Swamp])
FREQUENCY: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate Wilderness Plains])

NO. APPEARING: 1-12
ARMOR CLASS: 6
MOVE: 15"
HIT DICE: 12
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 5 ~ 9
DAMAGE/ATTACK: 2-16 (tusk) / 2-16 (tusk) / 2-12 (trunk) / 2-12 (forefoot) / 2-12 (forefoot)
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: L (10' tall)
LEVEL/X.P. VALUE: VII | 2000 + 16

SAVES: 7.8.9.8.10

Mastodons dwell in nearly any climate, from near arctic to tropical.
These huge herbivores are distantly related to elephants, but their body is somewhat lower and longer.
They are common on Pleistocene plains.

Their tusks are of the same weight and value as those of elephants.
<Elephant tusks have a value of 100 to 600 gp value each.>
<Each gp of value equals one-quarter pound of weight.>
<DMG: ivory is worth 3-6 g.p. per pound>

Combat: Although the mastodon has 5 attack modes (2 tusks, 1 trunk, 2 forefeet),
they cannot employ more than 2 of them at one time against a single opponent.
For details of attack limitations and other data see Elephant.
<They attack by means of a stab with two tusks, a grab and squeeze with their trunk, and then two tramplings with their front feet.>
<One opponent can be subject to no more than two of these attacks at the same time but several opponents can be fought simultaneously -- 6 or more man-sized opponents for example.>
<Ogre-sized opponents will not be affected by trunk attacks.>