Shark
Shark, Giant Shark (Megalodon).


SHARK

FREQUENCY: Common

FREQUENCY: Common ([Cold Saltwater Surface])
FREQUENCY: Common ([Cold Saltwater Depths])

FREQUENCY: Common ([Temperate Saltwater Surface])
FREQUENCY: Common ([Temperate Saltwater Depths])

FREQUENCY: Common ([Tropical Saltwater Surface], [Tropical Saltwater Depths])

NO. APPEARING: 3-12
ARMOR CLASS: 6
MOVE: 24"
HIT DICE: 3-8
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-5 or 2-8 or 3-12
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M to L
LEVEL/X.P. VALUE: varies

SHARK (3 HD) (e.g. Bull) (e.g. Average Blacktip or "Reef": 6', 200 lbs)
HIT DICE: 3
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK:
SIZE: M
LEVEL/X.P. VALUE: II | 35 + 3
SAVES: (13)14.15.16.17.17

SHARK (4 HD) (e.g. Mako) (e.g. Average Blue or Sand Tiger, Large Blacktip or "Reef" : 8', 300 lbs)
HIT DICE: 4
NO. OF ATTACKS: 1 ~ 15
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: III | 60 + 4
SAVES: (13)14.15.16.17.17

SHARK (5 HD) (e.g. Oceanic Whitetip) (e.g. Average Oceanic Whitetip, Mako or Bull, Large Blue or Sand Tiger: 10', 500 lbs)
HIT DICE: 5
NO. OF ATTACKS:1 ~ 15
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: III | 90 + 5
SAVES: (11)13.14.15.16.16

SHARK (6 HD) (e.g. Hammerhead) (e.g. Average Tiger or Great Hammerhead, Large Oceanic Whitetip, Mako or Bull: 12', 1500lbs)
HIT DICE: 6
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE:  III | 150 + 6
SAVES: (11)13.14.15.16.16


 

SHARK (7 HD) (e.g. Tiger Shark) (e.g. Average/Male White Shark, Large Tiger or Great Hammerhead: 14', 2000 lbs.)
HIT DICE: 7
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: IV | 225 + 8
SAVES: (10)13.14.15.16.16

SHARK (8 HD) (e.g. Great White) (e.g. Large/Female White Shark: 16', 3000 lbs)
HIT DICE: 8
NO. OF ATTACKS: 1 ~ 12
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: V | 375 + 10
SAVES: (10)13.14.15.16.16

Sharks of all sorts roam the oceans && seas, constantly in motion and
seeking food to satisfy their voracious appetites. The shark is a killing
machine, attacking any recognizable food source at any time. Sharks are
attracted by noise (pressure changes) from a mile or more, and they can
smell blood from at least the same distance.

Any creature which appears hurt is 90% likely to be attacked.

A wounded creature will always be attacked, and this will cause all sharks nearby to go into a frenzy where
they will attack any thing that remotely resembles food. They sieze prey,
tearing off a mouthful if it is not bite-sized, and swim away to swallow it,
only to return again for more. Sharks are particularly vulnerable to
ramming attacks, such as dolphins deliver, for they rupture internal organs
which allow the creatures to swim.

Similarly, a motionless shark dies in 2-5 melee rounds.

The shark is the sacred animal of Sekolah.

<thanks to wheggi2.0 & rosenet for the example shark species>
 
 

GIANT SHARK (Megalodon)

FREQUENCY: Rare

FREQUENCY: Rare ([Cold Saltwater Surface], [Cold Saltwater Depths])

FREQUENCY: Rare ([Temperate Saltwater Surface], [Temperate Saltwater Depths])

FREQUENCY: Rare ([Tropical Saltwater Surface], [Tropical Saltwater Depths])

NO. APPEARING: 1-3
ARMOR CLASS: 5
MOVE: 18"
HIT DICE: 10-15
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-16 or 5-20 or 6-24
SPECIAL ATTACKS: Swallow whole
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
<??>
by Steve Marsh
<>
 
Monster Size AC HD No. of Attacks ~ THACO Saving Throws Damage Special 
Attacks
Special 
Defenses
Intelligence Level | 
X.P. Value
giant shark (giant white shark) L : 20' 5 10 1 ~  (7)11.12.13.13.14 4-16 swallow whole nil Non- VII | 1550 + 14
giant shark L : 25' ^ 11 1 ~  (7)11.12.13.13.14 5-20 ^ ^ ^ VII | 2150 + 16
giant shark L : 30' ^ 12 1 ~  (7)11.12.13.13.14 5-20 ^ ^ ^ VII | 2150 + 16
giant shark L : 35' ^ 13 1 ~  (5)10.11.12.12.13 5-20 ^ ^ ^ VII | 3000 + 18
giant shark L : 40' ^ 14 1 ~  (5)10.11.12.12.13 5-20 ^ ^ ^ VII | 3000 + 18
giant shark (megalodon) L : 50' ^ 15 1 ~  (4)10.11.12.12.13 6-24 ^ ^ ^ VIII | 4000 + 20

Giant Shark (Megalodon): Giant white sharks and prehistoric species of
sharks range in size from 20' to 50', the largest being the prehistoric sharks.

Swallow Whole: The only difference between these monsters and their smaller kin is the
former's ability to swallow large objects whole -- commensurate with the
other factors which large size gives them. A creature swallowed whole has
6 melee rounds to free itself by attack. If it cuts its way out (reduces the
shark to 0 hit points) within this time it will not be dead. Each attack from
inside is at a cumulative -1 per round with regard to damage; thus attacks
on the 1st round cause damage -1, those on the 2nd cause damage -2, etc.