FREQUENCY: Common
FREQUENCY:
Common ([Cold Saltwater Surface])
FREQUENCY:
Common ([Cold Saltwater Depths])
FREQUENCY: Common ([Temperate
Saltwater Surface])
FREQUENCY: Common ([Temperate
Saltwater Depths])
FREQUENCY: Common ([Tropical Saltwater Surface], [Tropical Saltwater Depths])
NO. APPEARING: 3-12
ARMOR CLASS: 6
MOVE: 24"
HIT DICE: 3-8
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-5 or 2-8
or 3-12
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M to L
LEVEL/X.P. VALUE: varies
SHARK (3 HD) (e.g. Bull)
(e.g. Average Blacktip or "Reef": 6', 200 lbs)
HIT DICE: 3
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK:
SIZE: M
LEVEL/X.P. VALUE: II | 35
+ 3
SAVES: (13)14.15.16.17.17
SHARK (4 HD) (e.g. Mako)
(e.g. Average Blue or Sand Tiger, Large Blacktip or "Reef" : 8', 300 lbs)
HIT DICE: 4
NO. OF ATTACKS: 1 ~ 15
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: III |
60 + 4
SAVES: (13)14.15.16.17.17
SHARK (5 HD) (e.g. Oceanic
Whitetip) (e.g. Average Oceanic Whitetip, Mako or Bull, Large Blue or Sand
Tiger: 10', 500 lbs)
HIT DICE: 5
NO. OF ATTACKS:1 ~ 15
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: III |
90 + 5
SAVES: (11)13.14.15.16.16
SHARK (6 HD) (e.g. Hammerhead)
(e.g. Average Tiger or Great Hammerhead, Large Oceanic Whitetip, Mako or
Bull: 12', 1500lbs)
HIT DICE: 6
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE:
III | 150 + 6
SAVES: (11)13.14.15.16.16
SHARK (7 HD) (e.g. Tiger
Shark) (e.g. Average/Male White Shark, Large Tiger or Great Hammerhead:
14', 2000 lbs.)
HIT DICE: 7
NO. OF ATTACKS: 1 ~ 13
DAMAGE/ATTACK:
SIZE: L
LEVEL/X.P. VALUE: IV | 225
+ 8
SAVES: (10)13.14.15.16.16
SHARK
(8 HD) (e.g. Great White) (e.g. Large/Female White Shark: 16', 3000 lbs)
HIT
DICE: 8
NO.
OF ATTACKS: 1 ~ 12
DAMAGE/ATTACK:
SIZE:
L
LEVEL/X.P.
VALUE: V | 375 + 10
SAVES:
(10)13.14.15.16.16
Sharks of all sorts roam
the oceans && seas, constantly in motion and
seeking food
to satisfy their voracious appetites. The shark is a killing
machine, attacking any recognizable
food source at any time. Sharks are
attracted by noise (pressure
changes) from a mile or more, and they can
smell blood
from at least the same distance.
Any creature which appears hurt is 90% likely to be attacked.
A wounded creature will always
be attacked, and this will cause all sharks nearby to go into a frenzy
where
they will attack any thing
that remotely resembles food. They sieze prey,
tearing off a mouthful if
it is not bite-sized, and swim away to swallow it,
only to return again for
more. Sharks are particularly vulnerable to
ramming attacks, such as
dolphins
deliver, for they rupture internal organs
which allow the creatures
to swim.
Similarly, a motionless shark dies in 2-5 melee rounds.
The shark is the sacred animal of Sekolah.
<thanks to wheggi2.0
& rosenet for the example shark species>
FREQUENCY: Rare
FREQUENCY: Rare ([Cold Saltwater Surface], [Cold Saltwater Depths])
FREQUENCY: Rare ([Temperate Saltwater Surface], [Temperate Saltwater Depths])
FREQUENCY: Rare ([Tropical Saltwater Surface], [Tropical Saltwater Depths])
NO. APPEARING: 1-3
ARMOR CLASS: 5
MOVE: 18"
HIT DICE: 10-15
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 4-16 or 5-20
or 6-24
SPECIAL ATTACKS: Swallow
whole
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
<??>
by Steve Marsh
<>
Monster | Size | AC | HD | No. of Attacks ~ THACO | Saving Throws | Damage | Special
Attacks |
Special
Defenses |
Intelligence | Level |
X.P. Value |
giant shark (giant white shark) | L : 20' | 5 | 10 | 1 ~ | (7)11.12.13.13.14 | 4-16 | swallow whole | nil | Non- | VII | 1550 + 14 |
giant shark | L : 25' | ^ | 11 | 1 ~ | (7)11.12.13.13.14 | 5-20 | ^ | ^ | ^ | VII | 2150 + 16 |
giant shark | L : 30' | ^ | 12 | 1 ~ | (7)11.12.13.13.14 | 5-20 | ^ | ^ | ^ | VII | 2150 + 16 |
giant shark | L : 35' | ^ | 13 | 1 ~ | (5)10.11.12.12.13 | 5-20 | ^ | ^ | ^ | VII | 3000 + 18 |
giant shark | L : 40' | ^ | 14 | 1 ~ | (5)10.11.12.12.13 | 5-20 | ^ | ^ | ^ | VII | 3000 + 18 |
giant shark (megalodon) | L : 50' | ^ | 15 | 1 ~ | (4)10.11.12.12.13 | 6-24 | ^ | ^ | ^ | VIII | 4000 + 20 |
Giant Shark (Megalodon):
Giant white sharks and prehistoric species of
sharks range in size from
20' to 50', the largest being the prehistoric sharks.
Swallow Whole: The
only difference between these monsters and their smaller kin is the
former's ability to swallow
large objects whole -- commensurate with the
other factors which large
size gives them. A creature swallowed whole has
6 melee rounds to free itself
by attack. If it cuts its way out (reduces the
shark to 0 hit points) within
this time it will not be dead. Each attack from
inside is at a cumulative
-1 per round with regard to damage; thus attacks
on the 1st round cause damage
-1, those on the 2nd cause damage -2, etc.