Bless
(Conjuration/Summoning)
sselB = Curse


Level: c1, sh1
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Range: 6"
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Duration: 6 melee rounds
Components: V,S, M (sh: v, s)
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Casting Time: 1 round
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Save: None
Area: 5" x 5"
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Explanation/Description: Upon uttering the bless spell, the caster raises the
morale of friendly creatures by +1.

Furthermore, it raises their "to hit" dice rolls by +1.
    <+8.33 morale boost, thanks to Brian Carney>
A blessing, however, will affect only those not already engaged in melee combat.
The caster determines at what range (up to 6") he or she will CAST the spell,
and it then affects all creatures in an area 5" square centered on the point the spell was CAST upon.

MC: In +addition+ to the verbal and somatic gesture components,
the bless requires holy water,
while the curse requires the sprinkling of specially polluted water.

Curse:

This spell can be reversed by the cleric to a
curse upon enemies which lowers morale and "to hit" by -1.

___________________________________

Shukenja:
This spell raises the to hit roll of friendly creatures by +1, provided they are not currently in combat.

The esrever, curse, lowers the to hit roll of unfriendly creatures by -1.

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QUESTION: If a crossbow bolt is Blessed for use against a
Rakshasa, will the Bless last only for the duration of the spell,
or does it last indefinitely? If it lasts indefinitely, and then hits
a Rakshasa, does it lose the Bless?

ANSWER: The Bless will only last for the duration of the Spell
unless a Permanency spell is cast upon the Blessed bolt.

(Correction: bless should be replaced with Ceremony: Consecrate Item)
(Correction: see weapon bless, in OA, as well).
 

Q: Will a bless spell from a cleric turn
a cursed item into a useful one?
A: A bless spell from a cleric will not ?fix? a
cursed item, but a remove curse spell
might work. See the individual descriptions
of cursed items in the DMG.
(146.12)
 

Q: What does a bless spell do, and
how is it different from the chant
and prayer spells? Also, are the
chant spell?s damage bonuses and
penalties counted per attack or per
die of damage? Do the areas of effect
of these spells move with their
casters?
(153.6)

A: Here?s what each spell does: A bless
gives friendly creatures + 1 on morale
?to hit? rolls; if reversed (as a curse), it
gives enemies a - 1 on those rolls. A chant
spell gives friendly creatures + 1 on ?to
hit,? damage, and saving-throw rolls; at the
same time, enemies receive a - 1 on the
same rolls. A prayer spell gives friendly
creatures + 1 on ?to hit? and saving-throw
rolls, and enemies - 1 on the same rolls.
Prayer does not affect damage, and neither
prayer nor chant affect morale. The
areas of effect for each spell are fixed and
do not move with their casters. Bless affects
creatures in its area of effect at the
time of casting only; chant and prayer
affect all creatures in the area of effect,
even those who enter after the spells are
completed. Damage modifiers from chant
are per attack, not per die of damage.
(153.6)

Q: The duration of a bless spell is
given as ?6 melee rounds.? Does this
mean that the bless spell lasts for
six total rounds of melee, possibly
with days between?
A: No. The duration of a bless spell is six
consecutive rounds from when it is cast.
(153.6)

Q: What happens when a bless spell
is cast upon a cursed item?
A: Nothing. A bless spell will not ?fix? a
cursed item, but a remove curse spell
might (see individual item descriptions).
(153.6)

Q: What is the effect of casting bless
on a sword or other weapon?
A: Bless spells are cast on creatures, not
objects, with the only exception being
crossbow bolts that are used to slay rakshasas.
In the latter case, the spell is cast
directly upon a single bolt, and the effect
lasts until the bolt is used (whether the
bolt hits its target or misses).
(153.6)
 
 







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