Burning Hands
(Alteration)
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Effect: When the M-U casts this spell, jets of searing flame shoot from his or her fingertips. <fire>
Hands
can only be held so as to send forth a fan-like sheet of flames, as the
M-U's
thumbs
must
touch each other and fingers must be spread. The burning hands send
out
flame jets of 3' length in a horizontal arc of about 120°
in front of the magic-user.
Any
creature in the area of flames takes 1 hit point of damage for each level
of experience of the spellcaster,
and
no saving throw is possible.
Inflammable
materials touched by the fire will burn, i.e. cloth, paper, parchment,
thin wood, etc.
* can be cast and will function within the bounds of an airy water spell.
ADQ:
In the Magic-User's Burning Hands,
is
the range three "game inches" or 30'?
ADA:
No. The fan of flames extends
3
feet from the caster's fingertips.
Though
the spell description allows no
saving
throw, fire resistance (or
immunity)
still applies.
(Polyhedron
#12)
Variant:
The magician Phandal,
who copied from the work
spells he
needed and noted the changes
in those
he already knew, notes that
the burning hands
spell developed by the Asmiak
(or
taught to him by the wizard
Thurl) took
four segments to CAST because
of its
longer verbal component,
and took the
form of a thin beam of flame________
like a rod
or staff extending from
the caster's
forefinger.
This beam can be varied in
length from 2 feet to 8
feet by
force of will, but is stopped
(and deflected,
at possible hazard to the
caster) by
stone,
thick wood, earth, and the like.
Casimur, who retains this
spell in his
books, notes that it can
be fanned back
and forth rapidly by merely
waving
one's finger, and is therefore
far more
than a parlor trick for
cutting ropes or
lighting candles. - The
Book of the Silver Talon
Variant, Flame
Ray (Level 2):
The twenty-third page of the book,
which was beyond Casimur's
mastery
when he possessed it, contains
notes on
how the strengthen the spell's
flame into a
more potent weapon. This
improved
version is of the second
level of spells,
and the theurgist Alphon
is thought to
have employed it battling
trolls
on the Evermoors. It takes
six segments
to CAST, lasts for two rounds,
and consists
of a cone of flame extending
20
feet from the forefinger,
six feet in
diameter at its farthest
extent. The intonation
of the verbal component
dictates
how hot the flames will
be; they may be
so hot as to create a breeze
and cause
TARGET creatures to fall
back from the
heat. The flame does +1
damage (caster's
level +1, expressed in HP)
in
the first round after being
CAST, and
damage equal to one-half
the caster's
level (rounded up) int he
second round
Thus, a 7th-level caster
does 8 points of
damage to those struck in
the first
round, and 4 points to each
victim in
the second round. Phandal
dubbed this
spell the flame ray.
- The Book of the Silver Talon
A fire must be built in a
brazier, stoked
until hot, and fed in full
sunlight with the
wood, cloth, parchment,
flesh, plants —
all types of flammable or
burnable things
the spell will be able to
affect. To this add
the dragon blood or an alternative
ingredient.
Allow the fire to burn down,
then
remove one ounce of coals
from the fire
bed by hand and immerse
them in the
ink. The mixture should
be stirred to
break up the ash, but do
not remove the
sediment from the ink container
— let
the undissolved solid settle
to the bottom
and remain there. Cover
and keep
from air until cool.
- The Book of the Silver Talon