Dispel Exhaustion
(Illusion/Phantasm)


L^: i4
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R#: T
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D^: 3t*
C^: v.s
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CT: 4s
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S^: None
A^: One to four persons
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Effect: By means of this spell, the illusionist is able to restore 50% of lost hit points to all persons
(humans, demi-humans and humanoids)
he or she touches during the round it is cast, subject to a maximum of four persons.

The spell gives the illusion to the person touched that he or she is fresh and well.
Stamina is renewed, but when the spell duration expires, the recipient drops bock to their actual HP strength.
The spell will allow recipients to move at double speed for 1 round every turn (cf. haste spell).
 

WSG: Despite its name, this spell does only what
the Players Handbook says it does. It cannot alleviate or offset the
effects of fatigue or exhaustion as described in this text.


By Peter Aronson.