Dispel Exhaustion
(Illusion/Phantasm)
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Effect: By means of
this spell, the illusionist is able to restore 50% of lost hit points to
all persons
(humans, demi-humans and
humanoids)
he or she touches during
the round it is cast, subject to a maximum of four persons.
The spell gives the illusion
to the person touched that he or she is fresh and well.
Stamina is renewed, but
when the spell duration expires, the recipient drops bock to their actual
HP strength.
The spell will allow recipients
to move at double speed for 1 round every turn (cf. haste
spell).
WSG: Despite its name,
this spell does only what
the Players Handbook says
it does. It cannot alleviate or offset the
effects of fatigue or exhaustion
as described in this text.
By Peter Aronson.