Extension II
(Alteration)


L^: mu5
-
R#: 0
-
D^: S
C^: v
-
CT: 4
-
S^: None
A^: S
-
-
-
-

Effect: This spell is the same as the fourth level Extension I spell,
except it extends the duration of first through fourth level spells by 50%.

DMG: This spell must be cast after the spell to be extended,
whether by another spell-user during the same round,
or the initial spell caster or another immediately preceding the casting of the extension.
If a round elapses, the extension goes for naught.

Extension II: See comments on the 
4th level wizard spell extension I
(Imagine #29)