Hold Monster
(Enchantment/Charm)


L^: mu5
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R#: (1/2")*
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D^: 1r*
C^: v.s.m
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CT: 5
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S^: Neg.
A^: One to four monsters (creatures)
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Effect: This spell immobilizes from one to four creatures of any type within spell range and in sight of the spell caster.

He || she can opt to hold one, two, three or four monsters.
If three or four are attacked, each save is at normal;
if two are attacked, each save is at -1 on the die;
and if but one is attacked, the save is at -3 on the die.
(Partially-negated hold monster spell effects equal those of a slow spell.)

MC: One hard metal bar or rod for each monster to be held.
The bar or rod can be small, i.e. the size of a three-penny nail.
 

SA: Held monsters cannot vocalize.