Know Alignment
(Divination)
Reversible: Obscure Alignment



 
 
Level: c2, d3, mu2, sh3
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Range: 1"
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Duration: 1t (d: 5r) (mu: 1r*)
Components: v.s
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CT: 1r (d: 5s)
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Save: None
Area: One creature/round 
(One creature per 2 rounds)
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psionic encounter: 25%
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Effect: A know alignment spell enables the cleric to exactly read the aura of a person -- human, semi-human, or non-human.
This will reveal the exact alignment of the person.
Up to 10 persons can be examined with this spell.

Effect.exception: Certain magical devices will negate the ability to know alignment.

Unknown Alignment: The reverse totally obscures alignment, even
from this spell, of a single person for 1 turn, two persons for 5 rounds, etc.
 

Druid: This spell is essentially the same as the
2nd-level clerical spell of the same name, except as noted above, and
with the following additional difference. Because of the shorter duration,
only five creatures (maximum) can be examined by this spell,
and it cannot be reversed.
 

MU: Except as noted above, this spell is the
same as the 2nd-level clerical spell of the same name. If a target creature
is scried for only one round, only its alignment ethic (law/chaos)
will be discerned.
 

Shukenja: Using this spell the shukenja is able to read the exact alignment of a person (human or nonhuman).
The spell's reverse obscures alignment for one person for a single turn, two for 5 rounds, etc.
<note the use of the term person>