Minor Globe Of Invulnerability
(Abjuration)


L^: mu4
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R#: 0
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D^: 1r*
C^: v.s.m
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CT: 4
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S^: None
A^: 1" diameter sphere
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Effect: This spell creates a magical sphere around the caster which prevents any
first,
second or
third level
spells from penetrating,
i.e. the AREA of effect of any such spells does not include the AREA of the minor globe of invulnerability.

However, any sort of spells can be cast out of the magical sphere,
and they pass from the caster of the globe, through its area of effect,
and to their target without effect upon the minor globe of invulnerability.

Effect.exception: Fourth and higher level spells are not affected by the globe.

DMG: The globe gives off a faint shimmering when it forms. 

Minor Globe of Invulnerabiliity: A crucial 
detail only found in the DMG is that the 
globe gives off 'a faint shimmering', so it 
should automatically be visible in dungeon 
settings, unless a strong light 
source such as continual light is affecting 
the location. Just how faint this shimmering 
is is not clear and the color is not 
specified -- there may not be one! 
(Imagine #29)

MC: The material component of the spell is a glass or crystal bead.

Spell.dispel magic: It can be brought down by a dispel magic spell.

Item.DMG: Third level spells from devices - fireballs or lightning, for example - will not penetrate its sphere.