Dispel Magick
(Abjuration)
(default: cleric, d: druid, mu: magic-user, i: illusionist)
(sh/so: 3) (wj: 3) |
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(mu: 12") (i: 9") (sh/soh: 6") (wj: 12") |
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(d: v.s.m) |
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(sh/so: 6) (wj: 3) |
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<(item only: see below)> |
(d: 4" cube) |
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Effect: When a cleric
casts this spell,
it neutralizes || negates
the magic it comes in contact with as follows:
* It
will destroy magic potions (they
are treated as 12th level for purposes of this spell),
* remove
spells CAST upon persons or objects,
* or
counter the casting of spells in the AREA of effect.
The base chance for success
of a dispel magick spell is 50%.
++ For
every level of experience of the character casting the dispel magick
above that of the creature whose magic is to be dispelled
(or above
the efficiency level of the object from, which the magic is issuing),
the base
chance increases by 5%,
so that
if there are 10 levels of difference,
there
is a 100% chance.
-- For
every level below the xperience/efficiency
level of the creature/object,
the base
chance is reduced by 2%.
Note that this spell can
be very effective when used upon charmed and similarly beguiled
creatures.
It is automatic in negating
the spell caster’s own magick.
Effect.exception:
A dispel magick will not affect a specially
enchanted item such as a scroll,
magic
ring,
wand,
rod,
staff,
miscellaneous magic item,
magic weapon,
magic shield,
or
magic armor.
<this could/should be
edited out>
Dispel Magick: The
PH states that this
spell will 'not affect a
specially enchanted
item such as a scroll, magick
ring, wand,
rod, staff, miscellaneous
magick item,
magick weapon, shield or
armor'l the
DMG makes it clear
that this is NOT so.
Although dispel magick is
an area spell,
the caster can target it
specifically at a
magick
item of the type listed, and the
dispel may affect it for
1 round (items
not in the possession of
someone get no ST).
In such a case, the dispel
will NOT affect an area
centering on the
item. It may only
be used as a targeted
spell at the expense of
the area effect.
(Imagine #30)
Dispel Magick: See comments <above> on the 3rd
level clerical spell of the same Name.
(Imagine #30)
DMG.TARGET={item}:
If this spell is cast upon a magick item it most certainly will
have the effect of causing
it to be non-operational for 1 round thereafter
if the item does not make
a SAVE -- if the item is not in the possession
of any creature, then the
item gets no saving throw, and it is nonoperational
for 1 round. Note that artifacts
and relics are NOT subject to
this effect. Any dispel
magick spell must be cast directly at the object, not
anything or anyone else,
to be so effective.
DMG.druid.target=item: See the comments on the cleric spell of the same name for the effects of the spell upon an item.
Illusionist:
This spell is essentially identical to the 3rd-level clerical spell of
the same name.
An illusionist casts the
spell as if he or she were two levels below actual,
i.e. a 9th level illusionist
casts a dispel magick as if he or she were of 7th level.
Shukenja/Sohei:
This spell neutralizes any magic it comes into contact with. The base success
chance is 50%. For every
level of experience of the shukenja over
the level of the magic to
be dispelled, 5% is added to the base chance; for
every level below, 2% is
subtracted. This spell automatically negates the
shukenja's own magic. A
dispel
magick affects potions (as 12th-level
magic), but not other magical
items unless specifically cast on that item. In
these cases, the item gets
a saving throw only if held by a creature, and
fails to function for one
round. Artifacts and Relics are not subject to this
spell.
Wu
Jen: Except as noted, this spell is the same as the 3d-level
shukenja spell of the same name.
SA: dispel magic vs. continual light
Question: Will a Dispel Magic spell remove an Anti-Magic Shell?
Answer: No. — J. Wells
l l l
Q: Does the caster
of a dispel magic
spell have to check to see
if his own
spells are dispelled? Will
a minor
globe of invulnerability
prevent a
dispel magic spell from
working?
A: A dispel magic
spell automatically works
on the caster's own spells;
a die roll is
required to determine its
success on all
other magics. The two globe
of invulnerability
spells can be dispelled;
note also that
they are visible. If any
globe of invulnerability
is dispelled, then all other
magical
effects in the dispel magic
spell's area of
effect are subject to its
effects. If a globe
of invulnerability is not
dispelled, it protects
all magic effects within
its area of
effect. There are some spells
that cannot
be dispelled; anti-magic
shell and wall of
force are two examples.
(154.6)
DMPrata wrote:
Gary, does the presence
of the detect illusion and dispel
illusion spells imply that
detect magic and dispel magic
are ineffectual where illusions are concerned?
*We now return you to your
regularly-scheduled punnery.*
Just so.
The magic used for illusions
is considered to be of a different sort that the other kinds.
That is why there is a separate
sub-class for Illusionists.
Cheers,
Gary