Monster Summoning VI
(Conjuration/Summoning)


L^: mu8
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R#: 8"
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D^: 7r + 1r*
C^: v.s.m
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CT: 8
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S^: None
A^: S
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DMG: Monster Summoning

Effect: This spell summons 1 or 2 sixth level monsters,
the creature(s) appearing in 1 to 3 rounds.
See monster summoning I for other details.

MC: A tiny bag and a small (not necessarily lit) candle.
 

Monster Summoning VI
Dice Score Monster Summoned
01-06 Carrion crawler
07-12 Devil, erinyes
13-19 Hydra, 8 heads
20-26 Jackalwere (lammasu)
27-31 Lycanthrope, weretiger (werebear)
32-38 Manticore
39-43 Ogre magi
44-51 Otyugh
52-56 Rakshasa
57-63 Salamander
64-68 Spider, phase
69-78 Troll
79-84 Wight
85-88 Wind walker
89-92 Wraith
93-00 Wyvern

Monster Summoning VI, Fresh or Salt Water
Dice Score Monster Summoned
01-33 Octopus, giant
34-00 Snake, sea, giant