Monster Summoning VII
(Conjuration/Summoning)


L^: mu9
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R#: 9"
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D^: 8r + 1r*
C^: v.s.m
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CT: 9
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S^: None
A^: S
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DMG: Monster Summoning

Effect: This spell summons 1 or 2 seventh level monsters which appear 1 round after the spell is cast,
or 1 8th level monster which will appear 2 rounds after the spell is cast.
See monster summoning I for other details.

MC: A tiny bag and a small (not necessarily lit) candle.
 

Monster Summoning VII
Dice Score Monster Summoned
01-03 Chimera (couatl)
04-06 Demon, succubus
07-09 Demon, type I
10-12 Demon, type II
13-15 Demon, type III
16-18 Devil, barbed
19-21 Devil, bone
22-23 Devil, horned
24-26 Ettin
27-29 Giant, fire
30-32 Giant, frost
33-35 Giant, hill
36-38 Giant, stone
39-41 Gorgon
42-43 Groaning spirit
44-46 Hydra, 10 heads
47-49 Hydra, pyro-, 8 heads
50-52 Intellect devourer
53-55 Invisible stalker
56-58 Lamia
59-61  Lizard, fire
62-64 Mind flayer
65-67 Mummy
68-70 Naga, spirit
71-73 Neo-otyugh
74-76 Night hag
77-79 Roper (shedu)
80-82 Shambling mound
83-85 Slug, giant
86-88 Spectre
89-91 Sphinx, hieraco- (andro-)
92-94 Umber hulk
95-97 Will-o-wisp
98-00 Xorn

Monster Summoning VII, Fresh Water
Dice Score Monster Summoned
01-20 Morkoth
21-00 Naga, water

Monster Summoning VII, Salt Water
Dice Score Monster Summoned
01-15 Morkoth
16-70 Ray, manta
71-00 Squid, giant