Monster Summoning VII
(Conjuration/Summoning)
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Effect: This spell
summons 1 or 2 seventh level monsters which appear 1 round after the spell
is cast,
or 1 8th level monster which
will appear 2 rounds after the spell is cast.
See monster
summoning I for other details.
MC: A tiny bag and
a small (not necessarily lit) candle.
Monster Summoning VII
Dice Score | Monster Summoned |
01-03 | Chimera (couatl) |
04-06 | Demon, succubus |
07-09 | Demon, type I |
10-12 | Demon, type II |
13-15 | Demon, type III |
16-18 | Devil, barbed |
19-21 | Devil, bone |
22-23 | Devil, horned |
24-26 | Ettin |
27-29 | Giant, fire |
30-32 | Giant, frost |
33-35 | Giant, hill |
36-38 | Giant, stone |
39-41 | Gorgon |
42-43 | Groaning spirit |
44-46 | Hydra, 10 heads |
47-49 | Hydra, pyro-, 8 heads |
50-52 | Intellect devourer |
53-55 | Invisible stalker |
56-58 | Lamia |
59-61 | Lizard, fire |
62-64 | Mind flayer |
65-67 | Mummy |
68-70 | Naga, spirit |
71-73 | Neo-otyugh |
74-76 | Night hag |
77-79 | Roper (shedu) |
80-82 | Shambling mound |
83-85 | Slug, giant |
86-88 | Spectre |
89-91 | Sphinx, hieraco- (andro-) |
92-94 | Umber hulk |
95-97 | Will-o-wisp |
98-00 | Xorn |
Monster Summoning VII, Fresh Water
Dice Score | Monster Summoned |
01-20 | Morkoth |
21-00 | Naga, water |
Monster Summoning VII, Salt Water
Dice Score | Monster Summoned |
01-15 | Morkoth |
16-70 | Ray, manta |
71-00 | Squid, giant |