Neutralize Poison
(Alteration)
Reversible: Poison
[default: cleric, d: druid]
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1 cubic foot of substance / 2 levels (d: Creature touched) (sh: Creature touched or 1 cu. ft./2 levels) <> |
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Effect: By means of a neutralize poison spell, the cleric detoxifies any sort of venom in the creature or substance touched.
Note that an opponent, such
as a poisonous reptile or snake (or even an envenomed weapon of an opponent)
unwilling to be so touched requires the cleric to score a hit in melee
combat.
Effects of the spell are
permanent only with respect to poison existing in the touched creature
at the time of the touch,
i.e. creatures (or objects)
which generate new poison will not be permanently detoxified.
Shukenja: This spell
removes any sort of venom from a creature or substance. An unwilling TARGET
must be touched via a to hit roll in order for the spell to function.
Poison:
The reversed spell, poison, likewise requires an attack (a "to hit"
touch which succeeds),
and the victim is allowed
a save versus poison.
If the latter is unsuccessful,
the victim is killed by the poison.
Shukenja.Poison: Likewise, the target of its reverse, poison, must be touched, and must fail a saving throw versus poison to be affected and slain.
Stormcrow
wrote:
Hey Gary, here's a question
that I hope you won't consider too much of a rules-question about D&D.
If you fail to save vs. poison
and die, how is it that the neutralize poison spell can cure you?
Aren't you dead already? Does it resurrect you?
As I do not answer AD&D
rules questions here. I must assume you asked me about an LA game mechanic.
However, none of the LA
game rules confrm to what you set forth, so...
A failed poison save means
coma and death results in a period of time.
Neutralize Poison cast before
the alotted time expires means the toxic substance is removed from the
victim's system and death does not occur.
Cheers,
Gary
Quote:
Originally Posted by thedungeondelver
OK, Gary, it's been too
long since I've done this to you so -
AD&D question time! Slow Poison versus Neutralize Poison. The former is pretty clear on what it does and how it works - brings the stricken back from the brink of a lethal dose of whatever poison laid them low, within a set amount of time, etc.
Neutralize Poison, however, says that it "detoxifies the victim" touched (or poisons them if you cast the reverse). Was the intent for Neutralize Poison to otherwise function as Slow Poison (e.g., bring the stricken back from "death")?
Doesn't say so, but I wanted to see if you had any thoughts on that.
Err...
Where does it say that Slow
Poison brings someone back from death?
It only keeps the victim
alive longer until a Neutralize Poison can be cast to rid the toxins
from the subject's body.
Gary
Quote:
Originally Posted by thedungeondelver
In the PLAYERS HANDBOOK : "even causing a supposedly dead individual to
have life restored if it is cast upon the victim within a number of turns
less than or equal to the level of experience of the cleric after the poisoning
was suffered..."
srsly, though, does neutralize poison function like that too?
I mean, it's no big deal, just curious. (Or perhaps "cure-ious" )
-Bill
Bringing back from the brink
of, or actual, death due to poison is not a cure. The SP spell slows the
effects of the poison, but it will not stop them. Only a NP will do that.
How long the victim of poisoning will remain alive under a SP spell effect
is up to the DM, but I allowed a full 24 hours.
Cheers,
GAry
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