Ordinary, Huge, Giant. Raven, Hugin and Munin (Odin's ravens) "Thought && Memory".
Ravens (|| rooks) && crows are found
from
cold-temperate to tropical
climes. <>
They are principally scavengers,
but,
being omnivorous,
they will raid crops,
nests,
or unattended caches of food.
Never Surprised:
All birds of this type travel in flocks,
although a few might be encountered seemingly
alone;
these are scouts.
As soon as any approaching creature which
threaten the flock is seen or detected,
the scout || scouts will give warning cries,
screen themselves,
and mainain a safe distance while keeping
track of the creatures and reporting events
to the flock by means of racous calls and,
possibly,
movements as well.
Thus, ravens || crows can never be surprised
during lighted conditions.
Because of their INT,
these birds are 10% likely to attack an
opponent's eye. <vary this 10% depending on type of raven/crow?>
In other words,
whenever a to-hit roll indicates a hit,
there is a 1 in 10 chance of eye attacks
and resultant loss of the organ.
<effect?>
Ravens && crows have their own,
limited language. <noted in the DMG?>
Certain ravens,
including some huge
and most giant specimens,
can speak as many as 100 words of the common
tongue and can communicate in meaningful phrases.
Treasure: All birds of this sort
love objects which glitter && shine.
Thus,
they are 25% likely to have several small
metal objects,
gems,
and the like in their nests.
In their nests,
there may be Type
Q treasure (a 1 in 6 chance per nest, base
gem value 10 gp).
The raven is the sacred animal of Raven,Anshar,
Lei
Kung, Nephthys,
Death,
Odin,
and Enlil.
Ordinary Raven (Ordinary Crow)
^ Crow
<alt>
FREQUENCY: Common
FREQUENCY,
RAVEN: Common ([Cold Civilized Mountains], [Cold Civilized Hills], [Cold
Civilized Forest], [Cold Civilized Swamp], [Cold Civilized Plains], [Cold
Civilized Desert]) *
FREQUENCY,
RAVEN: Common ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold
Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains],
[Cold Wilderness Desert]) *
FREQUENCY, RAVEN: Common ([Temperate
Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized
Forest], [Temperate Civilized Swamp], [Temperate Civilized Plains])
FREQUENCY, RAVEN: Common
([Temperate Civilized Desert])
FREQUENCY, RAVEN: Common
([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate
Wilderness Forest], [Temperate Wilderness Swamp], [Temperate Wilderness
Plains])
FREQUENCY, RAVEN: Common
([Temperate Wilderness Desert)]
FREQUENCY, RAVEN: Common
([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical
Civilized Forest], [Tropical Civilized Swamp], [Tropical Civilized Plains],
[Tropical Civilized Desert])
FREQUENCY, RAVEN: Common
([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical
Wilderness Forest], ,
FREQUENCY, RAVEN: Common
([Tropical Wilderness Swamp], [Tropical Wilderness Plains], [Tropical Wilderness
Desert])
NO. APPEARING: 4-36
ARMOR CLASS: 7
MOVE: 1" / 36" <MC = C?>
HIT DICE: 1/4 <(wings)>
% IN LAIR: 25%
TREASURE TYPE: see
above
NO. OF ATTACKS: 1 ~ 20n
DAMAGE/ATTACK: 1
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: S (2'-4' wingspread)
LEVEL/X.P. VALUE: I | Nil
SAVES: 16.17.18.20.19
<* cold.sub-arctic>
^
FREQUENCY: Rare
FREQUENCY,
HUGE RAVEN: Rare ([Cold Wilderness Mountains], [Cold Wilderness Hills],
[Cold Wilderness Forest], [Cold Wilderness Swamp], [Cold Wilderness Plains],
[Cold Wilderness Desert])
FREQUENCY,
HUGE RAVEN: Rare ([Temperate Wilderness Mountains], [Temperate Wilderness
Hills], [Temperate Wilderness Forest], [Temperate Wilderness Swamp], [Temperate
Wilderness Plains])
FREQUENCY,
HUGE RAVEN: Rare ([Temperate Wilderness Desert])
FREQUENCY,
HUGE RAVEN: Rare ([Tropical Wilderness Mountains], [Tropical Wilderness
Hills], [Tropical Wilderness Forest]
FREQUENCY,
HUGE RAVEN: Rare ([Tropical Wilderness Swamp], [Tropical Wilderness Desert])
NO. APPEARING: 2-8 <(evil
master: varies)>
ARMOR CLASS: 6
MOVE: 1" / 27" <MC = ?>
HIT DICE: 1-1 <(wings)>
% IN LAIR: 15%
TREASURE TYPE: see
above
NO. OF ATTACKS: 1 ~ 20
DAMAGE/ATTACK: 1-2
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi-+
ALIGNMENT: Neutral (evil)
<(huge ravens: malicious disposition)>
SIZE: M (4'-6' wingspread)
LEVEL/X.P. VALUE: II | 30
+ 1
SAVES: 16.17.18.20.19
Huge ravens tend towards a malicious disposition and are known to serve evil masters when the opportunity permits.
Some huge ravens can
speak as many as 100 words of English and can communicate in meaningful
phrases. <alt: the common tongue>
Giant Raven (Giant
Crow)
FREQUENCY: Rare
FREQUENCY,
GIANT RAVEN: Rare ([Cold Wilderness Mountains], [Cold Wilderness Hills],
[Cold Wilderness Plains], [Cold Wilderness Desert])
FREQUENCY,
GIANT RAVEN: Very rare ([Cold Wilderness Forest], [Cold Wilderness Swamp])
FREQUENCY, GIANT RAVEN: Rare
([Temperate Wilderness Mountains], [Temperate Wilderness Hills], [Temperate
Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY, GIANT RAVEN: Very
rare ([Temperate Wilderness Forest], [Temperate Wilderness Swamp])
NO. APPEARING: 4-16
ARMOR CLASS: 4
MOVE: 3" / 18"
HIT DICE: 3+2 <(wings)>
% IN LAIR: 10%
TREASURE TYPE: see
above
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 3-6
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low+
ALIGNMENT: Neutral (evil)
SIZE: M-L
(6'-10' wingspread)
LEVEL/X.P. VALUE: III | 60
+ 4
SAVES: 13.14.15.16.16
Giant ravens are both pugnaciousand
easily trained (if raised from fledglings),
<pugnacious: naturally aggressive or hostile, combative>
and so are often used as guards &&
messengers. <1>
Most giant ravens can speak as many as 100 words of the common tongue and can communicate in meaningful phrases.
<1: added to DSG train animal list>
Aw shucks!
While I must agree that the sky is right pretty there, glorious even, I sure had plenty of animals here in Wisconsin, including a one-third ownership in a billy goat ( ) when I was around age 13, a real herd of horses when I was in my 40s, one of them a state junior champion mare. In the mix was a raccoon, crow, rabbits, chickens, ducks, and geese plus sheep, swine, and cattle a bit before the time of the equines.