Protection From Normal Missiles
(Abjuration)
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Effect: By means of this spell, the M-U bestows total invulnerability to hurled and projected missiles such as arrows, axes, bolts, javelins, small stones and spears.
Furthermore, it causes a
reduction of 1 from each die of damage inflicted by large and/or magical
missiles such as
ballista missiles, catapult
stones, and magical arrows, bolts, javelins, etc.
Effect.exception:
Note, however, that this spell does not convey any protection from such
magical attacks as fireballs,
lightning bolts, or magic
missiles.
MC: A piece of tortoise
|| turtle shell.
Wu
Jen: The wu jen wielding this spell bestows upon the recipient
absolute protection from normal hurled and projected missiles,
and reduces the damage from
large and magical missiles by 1 point per die of damage.
The spell offers no protection
from missiles conjured by spell.
Wu
Jen.MC:
A piece of turtle shell.
WSG: A character or
creature who
receives the benefit of
this spell is prevented from being harmed
by hailstones, a sandstorm,
or any other missile-like natural phenomenon.
Although the recipient cannot
be blinded by a sandstorm,
and in fact no sand will
actually touch him, he is still limited
in visibility as much as
an unprotected character is. The spell
does not negate any effects
of very strong wind, such as a tornado;
a character can still be
picked up and carried along by the
funnel cloud, but he will
not take damage from collision with debris
that is also being carried
along. The spell prevents a character
from suffering abrasion
damage during a tumble, but does not
keep him safe from impact
damage at the end of a fall or a tumble.
The protection field will
not keep out natural lightning. It will
keep a character safe from
being burned by lava during a volcanic
eruption, but will not protect
him from radiant heat that can
also cause damage at such
a time.
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