Speak With Plants
(Alteration)
[default: cleric, d: druid]
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(d: 8" diameter circle) |
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Effect: When CAST,
a speak with plants spell enables the
cleric to converse, in very
rudimentary terms, with all sorts of living
vegetables.
Thus, the cleric
can question plants as to whether or not
creatures have passed through
them, cause thickets to part to enable easy
passage, require vines to
entangle pursuers, and similar things. The spell
does not enable the cleric
to animate non-ambulatory vegetation.
The power of the spell lasts
for 1 melee round for each level of experience of the cleric who cast it.
All vegetation within the
area of effect are under command of the spell.
MC: The material components for this spell are a drop of water, a pinch of dung, and a flame.
MC.druid: Except as noted above, and that the material component is that typically druidic (mistletoe, et al.), the spell is the same as the 4th level cleric spell speak with plants.
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can be cast and will function within the bounds of an airy water spell.
Shukenja: A shukenja
using the speak wish plants spell may communicate in a rough fashion with
vegetable matter.
While this spell does not
empower the plants to move, simple movements such as thickets parting and
vines entangling are possible.
Shukenja.MC: A drop
of water, several flower petals, and a flame.
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