Sticks to Snakes
(Alteration)
Reversible: Snakes to Sticks

[default: cleric, d: druid]


Level: c4 (d5)
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Range: 3" (d: 4")
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Duration: 2r*
Components: v.s.m
(d: v.s.m)
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CT: 7
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Save: None
Area: 1 cubic " 
(d: 1" cube)
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-
-
-

Effect: By means of this spell the cleric is able to change
1 stick to a snake for each level of experience he or she has attained, i.e. a
9th level cleric can change 9 sticks into 9 snakes.

These snakes will attack
as commanded by the cleric. There must, of course, be sticks or similar
pieces of wood (such as torches, spears, etc.) to turn into snakes.
Only sticks within the AREA of effect will be changed.
The probability of a snake thus changed being venomous is 5% per level of
experience of the spell caster, so that there is a 55% probability of any
given snake created by the spell being poisonous when sticks are turned to
snakes by an 11th level cleric, 60% at 12th level, etc. The effect lasts for 2
melee rounds for each level of experience of the spell caster. <edit>

Effect.exception: Note that magical items such as staves and spears which are enchanted are not affected by the spell.

Snakes to Sticks: The esrever changes snakes to sticks for the duration appropriate,
or it negates the sticks to snakes spell according to the level of the cleric
countering the spell, i.e. a 10th level cleric casting the reverse spell can
turn only 10 snakes back to sticks.

MC: A small piece of bark && several snake scales.


 

Question: What are the AC, hit dice, etc. figures
for the snakes in the clerical Sticks to Snakes spell?

Answer: According to Gary Gygax, these are the figures that should be used:

Poisonous
ARMOR CLASS: 5
MOVE: 15"
HIT DICE: 1
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1
SPECIAL ATTACKS: Poison
SPECIAL DEFENSES: Nil

Constrictor
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 3
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-5
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil

(Update: Full details of both of these kinds of snakes are given in the MM2).

— J. Wells
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