Cloak of Displacement
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This item appears to be a normal cloak, but when it is worn by a character its magical properties distort && warp light waves.
This displacement of light waves causes the wearer to appear to be
from 1‘ to 2’ from his or her actual position. Any attack by missile
or melee
strike which is aimed at the wearer will automatically miss the first
time*.
Thereafter the cloak affords +2 protection, i.e. 2 classes better on
armor
class, as well as +2 on saving throw dice versus attack forms directed
at
the wearer (such as spells, gaze weapon attacks, spitting and breath
attacks, etc. which are aimed at the wearer of the cloak of displacement).
Note that 75% of all cloaks of displacement are sized for humans or
elves
(persons 5’ to 6’ or so tall), and but 25% are sized for persons of
about 4‘
height (dwarves, gnomes, halflings).
* This can apply to first attacks from multiple opponents only if the
second and successive attackers were unable to observe the initial
displacement
miss.
ADQ: Is the protection afforded by a
Cloak of Displacement cumulative w|
armor?
ADA: YES.
(Polyhedron #10+x)