Ring of <[d91-00 : Vampiric]> Regeneration
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There are 2 forms of this ring:
To determine which type of ring is discovered roll percentile dice:
01-90 = ring of regeneration,
91 -00 = vampiric regeneration ring.
In no case can the wearer’s HP total exceed that initially generated.
<Ring of Regeneration:> The standard
regeneration ring restores 1 HP of damage (and will replace lost limbs
or organs eventually also) per turn.
It will bring its wearer back from death (but if poison is the cause,
the saving throw must be made or else the wearer dies again from the poison
still in his or her system).
Only total destruction of all living tissue by fire
or acid or similar means will prevent regeneration.
Of course the ring must be worn, and its removal stops regeneration
processes.
<Vampiric Regeneration Ring:> The rare form is the vampiric regeneration ring.
This ring bestows one-half of the value of HP
of damage the wearer
inflicts upon opponents in hand-to-hand (melee,
non-missile, non-spell)
combat immediately upon its wearer (fractions dropped). It does not
otherwise cause regeneration or restore life, limb or organ.
Question: We have
recently acquired a Ring of Regeneration.
Our DM says that if a character
lost a limb before putting the ring on, the ring will not regenerate the
lost limb.
Is this true?
Answer: Yes, it is.
Q: If a ring of regeneration
(from the
DMG, page 130) can
revive someone
who has died from hit-point
loss
due to injuries, can it
revive someone
slain by a death spell,
power
word kill, or banshee wail?
A: No, in all three
cases. The death spell
causes irrevocable death
(see the Players
Handbook, page 83), which
means that it
takes a wish to get the
slain creature back
to life. The banshee's wail
(see the Monster
Manual, page 50, "Groaning
Spirit") and
the power
word kill spell (Players Handbook,
page 93) are even more potent
forms of death magic. Exactly
what can be
done to bring back victims
of these effects
is up to the DM, but things
such as regeneration,
death?s door, and healing
spells
are not enough to do it.
(147.10)
Q: Can a ring of regeneration
revive a
character if the ring is
placed on the
victim?s finger after he
has died?
A: No. A ring of regeneration
is not a portable
resurrection spell. The
ring is powerful
enough to keep a creature?s
soul or
spirit from departing if
the ring is worn by
the victim at the time of
his death, but the
ring can?t bring the victim
to life if the soul
or spirit has already departed.
(147.10)
Q: How long does it
take for a ring of
regeneration to regrow lost
limbs?
Can damage from fire or
acid be
regenerated? What about
damage
from disintegration?
A: Here are some unofficial
organ-regrowth
times for a ring of regeneration:
Finger, toe, nose, or ear:
1 hour (6 turns);
Hand, foot, or internal
organ: 6 hours
(36 turns);
Arm, leg, or wing: 1 day
(24 hours); and
Head: 1 week (7 days).
Replacement time is only
two rounds if
the lost organ is present
and can be
pressed into place. Trolls
and vampires
regenerate 30 times faster
than a character
with a ring of regeneration.
Severed
pieces of a troll are ambulatory
and will
crawl to the troll and press
themselves on.
Pieces lost from vampires
merely re-form,
as if becoming solid from
vapor.
Fire and acid do not prevent
regeneration,
but these effects do prevent
a slain
creature from coming back
to life by using
regeneration. If a regenerating
creature
survives a fire or acid
attack, it will eventually
regenerate the damage. However,
if
the creature is slain by
such an attack, or
if it is slain and its remains
are destroyed
by fire, acid, or disintegration,
it remains
dead. If a creature falls
victim to a disintegrate
spell or its effects, it
vanishes completely
and cannot be regenerated.
(If it
was using a ring of regeneration,
the ring
is disintegrated as well,
if it fails its saving
throw against the spell.)
(147.10)
<add notes to the troll
and vampire entries>