Ring of <[d91-00 : Vampiric]> Regeneration


Enc.: -
S.I.: <metal, soft>
XP: 5k
GP: 40k
Rings
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Magic Items
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DMG

<>
There are 2 forms of this ring:
To determine which type of ring is discovered roll percentile dice:
    01-90 = ring of regeneration,
    91 -00 = vampiric regeneration ring.

In no case can the wearer’s HP total exceed that initially generated.

<Ring of Regeneration:> The standard regeneration ring restores 1 HP of damage (and will replace lost limbs or organs eventually also) per turn.
It will bring its wearer back from death (but if poison is the cause, the saving throw must be made or else the wearer dies again from the poison still in his or her system).
Only total destruction of all living tissue by fire or acid or similar means will prevent regeneration.
Of course the ring must be worn, and its removal stops regeneration processes.

<Vampiric Regeneration Ring:> The rare form is the vampiric regeneration ring.

This ring bestows one-half of the value of HP of damage the wearer
inflicts upon opponents in hand-to-hand (melee, non-missile, non-spell)
combat immediately upon its wearer (fractions dropped). It does not
otherwise cause regeneration or restore life, limb or organ.
 

Question: We have recently acquired a Ring of Regeneration.
Our DM says that if a character lost a limb before putting the ring on, the ring will not regenerate the lost limb.
Is this true?

Answer: Yes, it is.
 

Q: If a ring of regeneration (from the
DMG, page 130) can revive someone
who has died from hit-point loss
due to injuries, can it revive someone
slain by a death spell, power
word kill, or banshee wail?

A: No, in all three cases. The death spell
causes irrevocable death (see the Players
Handbook, page 83), which means that it
takes a wish to get the slain creature back
to life. The banshee's wail (see the Monster
Manual, page 50, "Groaning Spirit") and
the power word kill spell (Players Handbook,
page 93) are even more potent
forms of death magic. Exactly what can be
done to bring back victims of these effects
is up to the DM, but things such as regeneration,
death?s door, and healing spells
are not enough to do it.
(147.10)

Q: Can a ring of regeneration revive a
character if the ring is placed on the
victim?s finger after he has died?

A: No. A ring of regeneration is not a portable
resurrection spell. The ring is powerful
enough to keep a creature?s soul or
spirit from departing if the ring is worn by
the victim at the time of his death, but the
ring can?t bring the victim to life if the soul
or spirit has already departed.
(147.10)

Q: How long does it take for a ring of
regeneration to regrow lost limbs?
Can damage from fire or acid be
regenerated? What about damage
from disintegration?

A: Here are some unofficial organ-regrowth
times for a ring of regeneration:
Finger, toe, nose, or ear: 1 hour (6 turns);
Hand, foot, or internal organ: 6 hours
(36 turns);
Arm, leg, or wing: 1 day (24 hours); and
Head: 1 week (7 days).
Replacement time is only two rounds if
the lost organ is present and can be
pressed into place. Trolls and vampires
regenerate 30 times faster than a character
with a ring of regeneration. Severed
pieces of a troll are ambulatory and will
crawl to the troll and press themselves on.
Pieces lost from vampires merely re-form,
as if becoming solid from vapor.
Fire and acid do not prevent regeneration,
but these effects do prevent a slain
creature from coming back to life by using
regeneration. If a regenerating creature
survives a fire or acid attack, it will eventually
regenerate the damage. However, if
the creature is slain by such an attack, or
if it is slain and its remains are destroyed
by fire, acid, or disintegration, it remains
dead. If a creature falls victim to a disintegrate
spell or its effects, it vanishes completely
and cannot be regenerated. (If it
was using a ring of regeneration, the ring
is disintegrated as well, if it fails its saving
throw against the spell.)
(147.10)

<add notes to the troll and vampire entries>