Rod of Smiting


Class : C, F
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Charges: 50 - (d10-1)
Enc.: 6
Save.Case:
Save.Rod:
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XP: 4k if full
(80 per charge)
GP: 15k if full
(300 per charge)
Rods
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Magic Items
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DMG

This rod is a +3 magic weapon which inflicts 4-11 (d8 + 3) HP of damage.

    Against golems the rod does 8-22 (2d8 + 6) hit points of damage,
        any score of 20 or better completely destroys the monster, but any hit upon a golem drains 1 charge.

    The rod does normal damage (4-11) versus creatures of the outer planes such as demons, devils, and night hags.
        Any score of 20 or better draws off 1 charge and causes triple damage: (d8 + 3) X 3.

The rod cannot be recharged.

Q: What kind of weapon is a rod of
smiting considered for weapon proficiency
purposes?
A: Treat that rod as a staff.
(147.12)