Golem

Greater Golems:
Clay Golem
Flesh Golem
Stone Golem
Iron Golem
Lesser Golems:
Straw Golem
Rope Golem
Leather Golem
Wood Golem

Golems are magically created monsters. There are four different sorts,
<There are four different sorts of greater golems, and, four different sorts of lesser golems: each will be detailed separately.>
and each will be detailed separately.

All but the flesh golem are created from earthen components.
The former is created from the remains of humans.
The creation of a <greater> golem involves ultra-powerful spells and elemental forces.

Magical creatures with HD equal to or greater than those of the golem
are able to attack with effect. For purposes of determination of HD,
figure 4.5 HP per HD, and points being rounded up.
Thus

  • a flesh golem has 9 dice,
  • a clay golem 11,
  • a stone golem 14, and
  • an iron golem 18.

  • SA: Decapitating golems


     

    Q: The Monster Manual says that
    golems can be hit by magical creatures
    that have as many as or more
    hit dice than the golem. What is a
    magical creature?

    A: This is a limitation on the Creatures
    Struck Only By Magic Weapons table
    found on page 75 of the DMG. In order to
    affect a golem, a creature must have an
    attack equal to a magic weapon of the
    appropriate bonus and have hit dice equal
    to or greater than the golem's. For example,
    a flesh golem is struck only by +1 or
    better magical weapons. A werewolf,
    being itself struck only by magical weapons,
    is the equivalent of a +1 weapon
    according to the DMG table. However, it
    has only 4 + 3 HD and the golem effectively
    has 9, so the werewolf cannot harm
    the golem.
    (131.63)