Golem
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Golems are magically created
monsters. There are four different sorts,
<There are four different
sorts of greater golems, and, four different sorts of lesser golems: each
will be detailed separately.>
and each will be detailed
separately.
All but the flesh golem are
created from earthen components.
The former is created from
the remains of humans.
The creation of a <greater>
golem involves ultra-powerful spells and elemental forces.
Magical
creatures with HD equal to or greater than those
of the golem
are able to attack with
effect. For purposes of determination of HD,
figure 4.5 HP
per HD, and points being rounded up.
Thus
SA:
Decapitating golems
Q: The Monster
Manual says that
golems can be hit by magical
creatures
that have as many as or
more
hit dice than the golem.
What is a
magical creature?
A: This is a limitation
on the Creatures
Struck
Only By Magic Weapons table
found on page 75 of the
DMG. In order to
affect a golem, a creature
must have an
attack equal to a magic
weapon of the
appropriate bonus and have
hit dice equal
to or greater than the golem's.
For example,
a flesh golem is struck
only by +1 or
better magical weapons.
A werewolf,
being itself struck only
by magical weapons,
is the equivalent of a +1
weapon
according to the DMG table.
However, it
has only 4 + 3 HD and the
golem effectively
has 9, so the werewolf cannot
harm
the golem.
(131.63)