Scimitar +2
[A. d76-00]
B. 10% of all magical scimitars will be khopesh swords.
<umm, correct those>
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Scimitar +2 is optionally treated the same as a magic sword --
especially
if your campaign is Asian <sic: Arabic> in flavor or the
activity AREA borders near such a nation.
The possibilities are then rolled as follows:
01 -45 | scimitar + 1 () |
46-65 | scimitar +2 () |
66-80 | scimitar +3 () |
81 -90 | scimitar +4 |
91 -95 | scimitar + 5 |
96-98 | scimitar of wounding |
99-00 | scimitar of sharpness |
<Then roll for unusual characteristics as usual.>