Aklys | Atlatl | Blowgun | Caltrop | Crossbow, Hand-held |
Garrot | Harpoon | Hook-fauchard | Lasso | Man Catcher |
Sap | Spiked Buckler | Staff-Sling | Sword, Falchion | Sword, Khopesh |
Whip | - | - | - | Unearthed Arcana |
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Weapon Type | Approximate
Weight in Pounds |
Size S or M | Size L | Notes | Length | Space Required | Speed Factor | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Atlatl: An
atlatl is simply a throwing stick for a short javelin. Its leverage
and track provide greater range and velocity
as well as better accuracy.
(Ancient javelineers wrapped their missiles
with a cord to
impart spin, for they retained one end
of this cord when the javelin
was hurled. This also improved accuracy.)
The
shorter, lighter javelins
associated with an atlatl inflict the
same amount of damage because
of their velocity.
Blowgun +
Caltrop +
The hand-held crossbow is the creation
of
the dark elves,
and is much more common in their underground realm
than in the surface world. These crossbows
require only one hand to
fire, but two hands to load and reload
them. Dark elves commonly use
insinuative poisons and sleep-inducing
agents on their crossbow projectiles.
In the latter case, a target hit by a
dart tipped with this substance
must save versus poison at -4 or fall
unconscious. The basic
cost of 300 gp listed for this weapon
applies when the weapon is to be
obtained from a non-drow source in the
surface world; in the domain
of the dark elves, such weapons are much
more in evidence (and
available), and may be purchased for as
little as 30 gp. Likewise, the
cost of special quarrels for this weapon
will be reduced by approximately
a factor of 10 (down to 10 gp each) if
they are obtained from
the dark elves.
Garrot +
Harpoon +
This weapon does no damage in game
terms. A successful
hit, however, effectively creates the
same situation as does a successful
harpoon hit, only the lasso must be broken
or severed to detach
it if the wielder is exerting force to
keep it taut.
There is a 75%
chance that the victim will be dismounted,
andlor a 25% chance that
the victim will be pulled off its feet
if the target is bipedal and of a
height and mass not greater than + 50%
of the lasso wielder. Note
that several creatures can combine to
make this more probable, i.e.
rider and mount, several individuals seizing
the other end of the lasso
line, etc. A lasso is severed by 2 points
of cutting damage. Strength
can snap a lasso, with a chance equal
to that of bending bars, but only
one such attempt is allowed in any given
instance.
Sap +
Sword, Khopesh:
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