Wand of Frost
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Bone or Ivory Case = 6 Leather Case = 3 Box = x> |
Bone or Ivory Case Leather Case Box () Item Save (Wand):
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(60 per charge) |
(250 per charge) |
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A frost wand can perform 3 functions which duplicate magic-user spells:
1. Ice
storm: A silvery ray springs forth from
the wand and in 1 segment an ice (or sleet) storm occurs up to 6" distant
from the wand holder.
This function requires 1 charge.
2. Wall
of ice: The silvery ray will form a wall
of ice, 6 inches thick, and
a square area equal to 6" ( 1 " X 6", 2"
X 3", etc.) in 2 segments at a
cost of 1 charge.
3. Cone
of cold: Dancing white crystalline motes
spray forth from the
wand in a cone with a 6" length and a terminal
diameter of 2". The
cold comes forth in 2 segments but lasts
but 1 second. The temperature
is c. -100" F., and damage is 6 HD, treating
all 1's rolled as
2's (6d6, 12-36). The cost is 2 charges
per use. Saving throw versus a
wand is applicable.
The wand of frost can operate but once per
round. It can be recharged.
Staff of frost
* Wands perform at the 6th level of experience
with respect to the damage they cause,
range, duration, AREA of effect, etc. unless
otherwise noted.
* At your option 1% of all wands are trapped
to backfire.