ARMOR CLASS: -3
MOVE: 24"
HIT POINTS: 390
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 10-60/10-60
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 50%
SIZE: L (100')
ALIGNMENT: Chaotic evil
PLANE: Tarterus
CLERIC/DRUID: 15th level cleric
FIGHTER: 16th level fighter
MAGIC-USER/ILLUSIONIST: 15th level magic-user
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: V
S: 25 | I: 23 | W: 19 |
D: 23 | C: 23 | CH: 23 |
Com: | - | - |
Crius can increase the weight of objects at will, and he can make things
weightless. He is able to make one non-living object too heavy to lift
for a period of 1-4 melee rounds; this power can be increased to permanency
if the titan is allowed to work on the object for one full turn (save
vs. the permanency applicable).
In battle, the titan creates a field of gravity that causes anything
launched
at him of a physical nature (arrows,
spears, etc.) to fall short. All attackers
will be at -4 on their chances to hit and -1 on their armor classes
while in
this field. Likewise, dexterity bonuses do not apply.
Greek Mythos | - | - | - | DDG |
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