Lesser god
ARMOR CLASS: -3
MOVE: 12"/24"
HIT POINTS: 389
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 3-30 (+14)
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 50%
SIZE: L (15')
ALIGNMENT: Neutral
WORSHIPPER'S ALIGNMENT: Warriors
SYMBOL: Eagle
PLANE: A parallel Prime Material Plane
CLERIC/DRUID: 13th level in each
FIGHTER: 20th level ranger
MAGIC-USER/ILLUSIONIST: 8th level in each
THIEF/ASSASSIN: 15th level assassin
MONK/BARD: 10th level monk
PSIONIC ABILITY: I
S: 25 | I: 23 | W: 20 |
D: 25 | C: 25 | CH: 25 |
Com: | - | - |
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
war | eagle | X | - | - | feathered helm | metal armor | scarlet | n/a | varies | human heart | battlefield |
This god can appear on any battlefield
where his worshipers are fighting and aid them,
but this will not be in such a manner
to make sure his side will win.
He can rarely be called upon for any non-warlike
situation and can never be communed with.
His battle axe does 3-30 points (plus STR
bonus of 14) with each of his 3 strikes per melee round. <add maca to
battle axe notes in PH>
All attacks on his rear will return on
the attacker and never miss.
Sacrifices are made to him only in battle
and only by fighting clerics.
When the god chooses to appear for that
battle (on a 5% chance) he will take the body of a dead warrior that won
great victories either during that battle or in the past.
No matter what the outcome of the battle
(i.e. win, lose, or draw) that warrior will be raised and live a long and
lucky life.
This luck takes the form of +3 on all
saving throws.
Central American Mythos | - | - | - | DDG |
"god of the Sun and the war" (1)
a god of war, a sun god (2)
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