Math (magic-user)

ARMOR CLASS: 6
MOVE: 12"
HIT POINTS: 100
NO. OF ATTACKS: 1 <x?>
DAMAGE/ATTACK: See below <w4po>
SPECIAL ATTACKS: See below <w4po>
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 35%
SIZE: M (5.5')
ALIGNMENT: Neutral
CLERIC/DRUID: Initiate of the 4th Circle (D6)
FIGHTER: Hero (F4)
MAGIC-USER/ILLUSIONIST: Arch-mage (MU30) / 10th level illusionist
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: 200
    Attack/Defense Modes: A, B, C,/F, G, H, I


-

S: 18 <> I: 18 W: 18
D: 18 C: 18 CH: 18
Com: 18 - -

Math is the greatest of all the lejendary wizards in Celtic myth.
He has given himself the power to hear anything said in a breeze anywhere in the world.
He has done so much for the gods that he has been given a Torc of the Gods (q.v.).

When forced to fight, he uses a rod that turns any being touched by it into a pool of water (permanently), magic save applicable.
He also enjoys using a polymorph others to TURN opponents into animals.
 
Celtic Mythos - - - DDG


emphasis: enchantments

Celtic ( Irish & Welsh) God of magick, sorcery, and enchantment. Legend has him as a king who was also a God of enchantment and magick. (1)

* Math might appear in the Mabinogion