Melnibonéan Mythos
Elemental Deities: | Grome | Kakatal | Misha | Straasha |
Deities: | Arioch | Donblas | Pyaray | Xiombarg |
Master Types: | Fileet | Haaashastaak | Meerclar | Nnuuurrrr'c'c' |
- | Nuru-ah | Roofdrak | - | - |
Heroes: | Elric (Stormbringer, Ring of Kings) | Moonglum | Theleb K'aarna | Yyrkoon |
Monsters: | Assassinator of the Gods | Clakar | Darnizhaan | Dharzi Hunting Dog |
- | Dragons of Melniboné | Elenoin | Grahluk | Kelmain |
- | Mist Giant | Mordagz | Myyrrhn | Nihrain Horse |
- | Oonai | Quaolnargn | Vampire Trees | Vulture Lion |
Magic Items: | Arrows of Law | Black Crystal Door | Nanorion Stones | - |
Bibliography | - | - | - | DDG |
British author Michael Moorcock created a race of magicians on the isle
of Melniboné who grew strong and then waned weak with the passing
of eons.
The stories revolve around the last king of the isle, Elric,
an
albino.
This being is forced to leave his home and his adventures present the
reader with an amazing number of deities, monsters, and heroic beings of
many different planes.
The gods of this mythos are different from others in that they occupy
many planes of existence at the same time in thousands of different bodies
(thus their plane is listed as special).
Every avatar is connected in some way and the deities are aware of
all of them simultaneously.
The deities are constantly trying to gain control of one plane or another
for the forces of Law or Chaos.
When a god takes physical form in a specific plane, it may take only
one of its character class attributes into that plane to work with.
In other words, if a god has 20th level abilities in magic use, clerical,
and fighting abilities, that god can take only one class of abilities when
materializing on a particular plane.
In their plane of origin, these gods possess their full powers and
are able to use them to control a large part of that plane of existence.
Aside from Arioch, there are other gods of
Chaos mentioned, but these are not dealt with in detail in the stories.
Those wishing to have those gods in their game must specify their powers.
Among those mentioned are:
Haborym, Balan, Maluk, Stortor the Old, Baloan, Marthim, Aesma, Alastor,
Soebas, Verdelet, Mizilfkm, Balo the Jester, and Checkalakh of the Flame
Body.
The gods of chaos use a symbol of eight red arrows radiating from a small circle. The law faction uses a single amber-colored arrow pointing upward.
The lawful gods are described even less than the chaotic ones, with
Donblas the Justice Maker the only one mentioned. They all appear (on the
Prime Material Plane) as slim, perfectly formed humans dressed in beautiful
silks and wearing feather-like armor, using slender weapons of incredible
power in battle.
LG | Donblas the Justice Maker |
NG | - |
CG | - |
LN | - |
N | - |
CN | - |
LE | - |
NE | - |
CE | Arioch, Pyaray, Xiombarg |
Michael Moorcock's Elric series consists of the following volumes, all
published by DAW Books (New York) in paperback:
Elric of Melnibone, The
Bane of the Black Sword, The
Sailor on the Seas of Fate, The Vanishing
Tower, The Weird of the
White Wolf, and Stormbringer.
This popular series is highly recommended for all AD&D
players.
Overview: Elric saga
http://www.swordandsorcery.org/elric-saga.htm
http://students.uat.edu/natcox/Stormbringer1.jpg