Skerrit "The Forester"
Lesser god
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ARMOR CLASS: Variable (at least 2)
MOVE: Variable
HIT POINTS: 290
NO. OF ATTACKS: Variable
DAMAGE/ATTACK: Variable
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: -4 to be hit in forests
MAGIC RESISTANCE: 35%
SIZE: Variable
ALIGNMENT: Neutral (tends to chaotic good)
WORSHIPPER'S ALIGNMENT: Neutral - chaotic good (centaurs and satyrs)
SYMBOL: Oak growing from acorn
PLANE: Happy Hunting Grounds
CLERIC/DRUID: 14th level in each
FIGHTER: As 16 HD+ monster
MAGIC-USER/ILLUSIONIST: 10th level illusionist
THIEF/ASSASSIN: Nil
MONK/BARD: 9th level bard
PSIONIC ABILITY: V
S: 25 | I: 19 | W: 17 |
D: 23 | C: 24 | CH: 21 |
Com: | - | - |
Skerrit represents the great guiding hand of the forces of nature that
keep everything in balance.
He maintains the forest so that all of its denizens
can fulfill their proper roles; he provides prey for the hunters and
food for the hunted.
Skerrit can appear in the form of any creature of the forest,
and sometimes his spirit seems to temporarily possess various
plants and animals to enable them to carry out his will.
Centaurs often portray Skerrit as the most perfect example of
one of their own race, and in this form he wields a bow and a +3 spear
that
strikes for 2-20 points of damage (plus strength bonus). As a centaur,
Skerrit is AC 2 and moves at a rate of 21". When in the forest, all
opponents are -4
to hit him, as the branches from the trees move to block blows, leaves
fly
in the attacker's faces, etc.
Centuars worship Skerrit through dances and mock hunts on every night
of the full moon.
Centaur shamans may advance up to the 3rd level.
Many satyrs also worship Skerrit, although they have no real clerical
members.
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
centaurs | n/a | - | - | X | bare | leafy vest | tan | full moon | monthly | ritual hunt, dances | large groves |
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