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Vidar (god of strength and silence)

Lesser god

ARMOR CLASS: -3
MOVE: 21"
HIT POINTS: 380
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 8-80
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Silence, +2 or better weapon to hit
MAGIC RESISTANCE: 95%
SIZE: L (20')
ALIGNMENT: Chaotic good
WORSHIPPER'S ALIGNMENT: Chaotic good
SYMBOL: Iron shoe
PLANE: Gladsheim
CLERIC/DRUID: 10th level druid
FIGHTER: 18th level ranger
MAGIC-USER/ILLUSIONIST: Nil
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: VI
 
S: 25 I: 20 W: 19
D: 25 C: 25 CH: 22
Com: - -

Vidar, a son of Odin,
is a stoic bastion of strength for the Aesir in times of need.
He speaks only when he must,
and then he uses as few words as possible.
Though not a sociable god,
his hate of evil is strong,
and when the Aesir don't need him,
he combats it in his own way.

Though not a greater god,
Vidar's strength & constitution are renowned,
and he is a fearsome opponent to enemies such as giants.
On his right foot he wears a magical iron shoe,
with which he can strike twice per round for 8-80 points of damage.
Any object or person that Vidar steps on with this shoe (successful "to hit" roll required) will be pinned until the god chooses to let them go.
No creature can fight or CAST spells when under Vidar's shoe.

At will,
Vidar can make a 24" radius around himself completely silent.
This effect cannot be countered by [dispel magic], [spell turning], or anything else.

                                                              Clerics             Raiment                                                             Sacrifice/Propitiation
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship
strength horse X - - bare leather vest orange summer solstice annually burnt offering temple hall

 
 
< Norse Mythos - DDG >

 
 
 
 
 
 
 
 

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