FREQUENCY: Very rare
FREQUENCY:
Very rare ([Dungeon Level VIII])
FREQUENCY:
Very rare ([Astral Plane])
NO. APPEARING: 1
ARMOR CLASS: -2
MOVE: 18"
HIT DICE: 10
% IN LAIR: 10%
TREASURE TYPE: [Z]
NO. OF ATTACKS: 4 <(4
cleaver-limbs)>
DAMAGE/ATTACK: 3-18/3-18/3-18/3-18
SPECIAL ATTACKS: Eye rays
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Chaotic evil
SIZE: L (12' tall)
LEVEL/X.P. VALUE: VII | 4,950
+ 14
Retrievers are constructed
by Demogorgon (see ADVANCED
DUNGEONS & DRAGONS, MONSTER MANUAL
-- Demon, Demogorgon) in his laboratories in the
Abyss;
<labs? cf. alchemist> <e>
in doing so, Demogorgon deliberately
constructs the creatures so as to strike max. terror <v>
into their victims. They
will rarely be found on the
Prime Material Plane except
when engaged on a specific
mission to retrieve (usu. dead or alive) one who has offended <v>
Demogorgon or one of the
more powerful denizens of the
Abyss.
Retrievers are giant spider-like
creatures whose front four limbs end in huge {cleavers}.
Though they are large --
approx. the SIZE of a
mammoth
-- they are VERY FAST & nimble out in the open, where they
have room to manoeuvre. They
each have six eyes, two for [vision] & four for which project rays
(up to 2 of the latter may function each round --
determine which at random).
These rays are, respectively,
fire, cold,
lightning and transmutation. Once used, a particular eye
cannot be used again for
6 rounds, at which time it will have
re-charged. These rays can
only hit one TARGET within a range of 60'.
The rays of fire, cold
and lightning each do damage =equal= to the
current HP of the retriever,
a save (vs. Dragon Breath) <v>
indicating <1/2> damage.
Magic items must also save against these
attacks if their owner fails
to save. The transmutation ray transmutes
the victim into mud, stone,
gold or lead (determine which of the
four at random). A successful
save vs. Petrification indicates no <v>
effect. A [stone to flesh]
spell will restore a petrified character to
normal but only a [philosopher's
stone] can restore a lead or gold
figure. Characters turned
to mud can only be revived by the USE of
mud
to rock followed by [stone to flesh], both spells being CAST within
<1> turn of the transmutation.
<i added>
Retrievers can attack with
all four cleavers simultaneously on the same
victim, each inflicting 3-18
HP Of damage. However they
cannot USE the eye rays when
attacking with their cleavers. Generally
speaking, they will USE their
eye rays first, then, when the eyes are <,>
re-charging, USE the cleavers.
Demons sometimes mount howdahs on the back of a retriever & ride on the creature to the hunt. <add retriever to WSG land-based creatures? give hunting skill to certain demons?>
Creatures of the lower order
will FLEE in panic on sight of a retriever, and
even an adventurer of 5th
xperience level or lower (or a monster of
less than 6 HD) will do so
unless he saves vs. Magic when <v>
a retriever comes within
30' of him.
by Tom Moldvay