FREQUENCY: Rare
FREQUENCY: Very rare ([Cold
Wilderness Mountains], [Cold Wilderness Swamp])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Swamp])
FREQUENCY: Very rare ([Tropical
Wilderness Mountains], [Tropical Wilderness Swamp])
FREQUENCY: Rare ([Dungeon Level VI])
NO. APPEARING: 1
ARMOR CLASS: 1
MOVE: /12" (MC: [D])
HIT DICE: 5+1
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-3/1-3/1-8
~ 15
SPECIAL ATTACKS: Pheromone
SPECIAL DEFENSES: Confusion
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: M M (8' wingspan)
LEVEL/X.P. VALUE: VI | 525
+ 6
Gloomwings are aerial carnivores
with great speed and agility. Their larva
stage is the tenebrous
worm (q.v.). Although not as robust as tenebrous
worms, gloomwings are nevertheless
deadly opponents who aggressively
seek prey both in the air
and on the ground.
The wings and body of the
creature are geometrically patterned with black
&& silver
that will cause confusion in any intelligent
being that views the <int=x>
monster squarely from above
(save vs. spell or be confused). This coloration
provides excellent camouflage,
making the gloomwing almost impossible
to detect. Thus the gloomwing
gains surprise with a roll of 1-3 on a
1 d6. Creatures on the the
ground that are smaller than a halfling will be
carried away and devoured
in midair; larger prey are attacked by hovering
and slashing with the 2
front claws (the creature lacks the strength and
coordination to employ all
8) and its mandibles. On the 2nd and each
successive round of melee
it will emit a pheromone which can cause
weakness in any non-insect.
Exposed creatures must save vs. poison or
lose 1 point of strength
per round of exposure. Lost points are restored 1-4
turns after the exposure
ceases. Creatures who make their initial save
need not save again, and
multiple gloomwings do not require multiple
saves. The scent may also
attract 1-4 additional gloomwings (20% per
round, regardless of the
number of gloomwings present).
Egg-laden females (1 -2 on
a ld6) will use the corpse of a slain victim as a
repository for their eggs,
which will hatch in 12 days, sprouting 4-10
tenebrous worms (9.v.).
The corpse will not survive any attempt at resurrection
unless the infestation is
removed with a cure disease spell. Unless
killed, the worms will completely
devour the body.
Gloomwings are huge moths
with black and silver streaks over the wings
and body. The large fern-like
antennae are dusky sable tipped with white.
Each of the 8 legs is armed
with an iridescent pearl claw. The extended
mouth is equipped with a
double set of ivory mandibles (value 25 gp per
gloomwing).
<wtf?>
1..
LEVEL/X.P. VALUE: VI | 525
+ 6
22.
Nothgeux
LEVEL/X.PNM51
2.
won'that be for the Olypkcs
?
<wtf?>