Hexton (Hierarch Modron)

FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level IX])
FREQUENCY: Rare ([Astral Plane])

NO. APPEARING: 1 (of 36)
ARMOR CLASS: -2
MOVE: 12" /12" (MC:C) //12"
HIT DICE: 14+14
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 6
DAMAGE/ATTACK: 2-13 (x 6)
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: +3 or better weapon to hit, <could add?: Immune to illusion and mind-affecting magic>
MAGIC RESISTANCE: 50%
INTELLIGENCE: Genius
ALIGNMENT: Lawful neutral
SIZE: L
LEVEL/X.P. VALUE: IX | 8250 + 18

There are 36 hextons, each a general in charge of 1 of the armies of
Nirvana. These armies are maintained to assure order and prevent
invasion from Acheron, Arcadia, and the Plane of Concordant Opposition.
One hexton and his army are assigned to each region, 2 serve
directly under each viceroyal quarter, and 3 serve the tertians asspecial
police. The remaining 9 serve Primus.

Hextons appear as humanoids with 6 arms: 2 large human arms with 6
fingers, and 4 tentacles below tipped with sharp claws. They have thin,
fan-like folded wings joined at the shoulders.

Hextons use spells as 18th-level clerics but have no special spell-like
abilities other than noted for hierarch modrons. They are immune to all
psionic attacks.

There is a 75% chance that any hexton will be accompanied by his
guard, a staff of special pentadrones numbering 12-48 and fanatic in
their dedication to the hexton whose life they must preserve.

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