Large (Schizomida), Huge (Amblypygus), Giant (Uropygus)
<names reversed>
Commonly called whip
scorpions,
these creatures can be
found in nearly any climate
except that of arctic or
tundra.
They appear to be a cross
between a spider and a scorpion.
Pedipalpi may be found
in a variety of different
colorings,
browns and tans being
the most common.
FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level I])
FREQUENCY: Rare ([Temperate
Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized
Swamp], [Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Very rare ([Temperate
Civilized Forest])
FREQUENCY: Rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Swamp], [Temperate Wilderness Plains], [Temperate Wilderness Desert])
FREQUENCY: Very rare ([Temperate
Wilderness Forest])
FREQUENCY: Rare
([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical
Civilized Swamp], [Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very
rare ([Tropical Civilized Forest])
FREQUENCY: Rare
([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical
Wilderness Swamp], [Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY: Very
rare ([Tropical Wilderness Forest])
NO. APPEARING: 1-4
ARMOR CLASS: 7
MOVE: 12"
HIT DICE: 1+1
% IN LAIR: 5%
TREASURE TYPE: [M], [Q]
(x 2)
NO. OF ATTACKS: 1 ~ 18
DAMAGE/ATTACK: 1-8
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S
LEVEL/X.P. VALUE: I | 20
+ 2
SAVES: 14.15.16.17.17
The
smallest
of the pedipalpi, the schizomidae,
have no obvious {whips},
although they do have 2
grasping arms && fearsome-looking mandibles. <slight morale
modifier?>
They are incapable of holding
any prey larger than themselves.
FREQUENCY: Rare ([Dungeon Level II])
FREQUENCY: Rare ([Temperate Civilized Mountains],
[Temperate Civilized Hills], [Temperate Civilized Forest])
FREQUENCY: Rare ([Temperate Civilized
Swamp], [Temperate Civilized Plains], [Temperate Civilized Desert])
FREQUENCY: Rare ([Temperate Wilderness
Mountains], [Temperate Wilderness Hills], [Temperate Wilderness Forest],
[Temperate Wilderness Swamp])
FREQUENCY: Rare ([Temperate Wilderness
Plains], [Temperate Wilderness Desert])
FREQUENCY: Rare
([Tropical Civilized Mountains], [Tropical Civilized Hills], [Tropical
Civilized Forest])
FREQUENCY: Rare
([Tropical Civilized Swamp], [Tropical Civilized Plains], [Tropical Civilized
Desert])
FREQUENCY: Rare
([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical
Wilderness Forest])
FREQUENCY: Rare
([Tropical Wilderness Swamp], [Tropical Wilderness Plains], [Tropical Wilderness
Desert])
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 9"
HIT DICE: 2+2
% IN LAIR: 10%
TREASURE TYPE: [Q] (x 4), [T]
NO. OF ATTACKS: 3 ~ 16
DAMAGE/ATTACK: 1-6/1-6/1-8 (whip/whip/bite)
~ 16 <>
SPECIAL ATTACKS: Grip
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S
LEVEL/X.P. VALUE: II | 50 + 3
SAVES: 14.15.16.17.17
The amblypygi, or
huge
pedipalpi, have developed 2 whip-like
appendages in place of 1 pair of legs.
Another set of legs has developed spiny
pincers on the ends, which these creatures USE to attack their prey.
They also bite.
Grip: After a hit has been scored,
the huge pedipalp
will grip and automatically do crushing damage
(the same as 2 pincer hits; 2-12) on all rounds thereafter.
The chance of a character breaking this
grip is the same as that for opening doors.
FREQUENCY: Very
rare ([Tropical Civilized Mountains], [Tropical Civilized Hills],
[Tropical Civilized Forest], [Tropical Civilized Swamp])
FREQUENCY: Very
rare ([Tropical Civilized Plains], [Tropical Civilized Desert])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills],
[Tropical Wilderness Swamp])
FREQUENCY: Very
rare ([Tropical Wilderness Plains], [Tropical Wilderness Desert])
FREQUENCY:
Very rare ([Dungeon Level IV])
NO. APPEARING: 1-2
ARMOR CLASS: 2
MOVE: 6"
HIT DICE: 4+4 ~ 15
% IN LAIR: 20%
TREASURE TYPE: [I]
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-8/1-8/2-8
SPECIAL ATTACKS: Poison
gas, grip
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE: IV | 170
+ 5
SAVES: (11)13.14.15.16.16
The largest of their species,
the uropygi or giant
pedipalpi, have whip-like
tails and forelegs that end in large pincers.
Although the tail looks
dangerous, it is not used to attack; instead, these
creatures attack with 2
pincers and a bite. After a hit has been scored,
the giant pedipalp will
grip, automatically bite (for 2-8 points), and do
crushing damage (the same
as 2 pincer hits; 2-16) on all rounds thereafter.
This grip may be broken
only by killing the monster or severing the
pincer (which requires a
roll 3 higher than the normal to-hit number).
Poison
gas: The giant
pedipalpi also dischargea noxious vapor when in combat. This
irritant will affect all
non-pedipalp creatureswithin a 20-foot radius, and
all within it who fail a
save vs. Poison fight with a -3 on their
to-hit rolls for 1-6 rounds.
Uropygi may discharge this gas 3 times per
day.