SQUIRREL

Giant Black Squirrel, Ordinary Squirrel, Carnivorous Flying Squirrel.

The squirrel is the sacred animal of Cyrrollallee.

<page 145 mentions a "Huge Squirrel" .. !! .. see MM2.145: TEMPERATE WILDERNESS MOUNTAINS, Uncommon>
 

Giant Black Squirrel

FREQUENCY: Rare (only in old, dark forests {possessed} by Evil)
FREQUENCY: Rare ([Temperate Wilderness Forest])
FREQUENCY: Very rare ([Dungeon Level I])



NO. APPEARING: 1-12
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 1+1
% IN LAIR: Nil
TREASURE TYPE: Incidental, see below
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-3
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi-
ALIGNMENT: Neutral (evil)
SIZE: S (2' long)
LEVEL/X.P. VALUE: I | 20 + 2

SAVES: 14.15.16.17.17

Giant black squirrels are found only in old, dark forests {possessed} by Evil.
These creatures are malicious and will
attack weak or helpless creatures. They will steal from
careless individuals if given the opporunity, taking small,
shiny objects (coins, rings, jewelry, flasks, etc.) to secret
in their nests. Lairs are always in hollows of trees 20 feet or
more above the ground. Treasure is incidental only.
 
 

Ordinary Squirrel

FREQUENCY: Common

FREQUENCY: Very rare ([Dungeon Level I])

FREQUENCY: Common ([Cold Civilized Hills], [Cold Civilized Forest], [Cold Civilized Plains]), ([Cold Wilderness Hills], [Cold Wilderness Forest], [Cold Wilderness Plains])
FREQUENCY: Uncommon ([Cold Civilized Mountains], [Cold Civilized Swamp], [Cold Civilized Desert]), ([Cold Wilderness Mountains], [Cold Wilderness Swamp], [Cold Wilderness Desert])

FREQUENCY: Common ([Temperate Civilized Forest], [Temperate Civilized Plains])
FREQUENCY: Uncommon ([Temperate Civilized Mountains], [Temperate Civilized Hills], [Temperate Civilized Swamp], [Temperate Civilized Desert])
FREQUENCY: Common ([Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate Wilderness Plains])
FREQUENCY: Uncommon ([Temperate Wilderness Mountains], [Temperate Wilderness Swamp], [Temperate Wilderness Desert])

NO. APPEARING: 1-6
ARMOR CLASS: 8
MOVE: 9"
HIT DICE: 1 hp
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 20n
DAMAGE/ATTACK: 1
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: S
LEVEL/X.P. VALUE: I | 0

SAVES: 16.17.18.20.19

Common gray II red squirrels will bite only in self-defense.
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